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  1. #11
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    I have had no troubles with the damage once you get your turret at 40.

    It does pretty good single target damage (I wish it had an aoe mode too, maybe it does), maybe 30% more than your baseline damage.

    Here are the main problems I see with machinist:

    1. Ammo on too many abilities does nothing. Yes 20 potency...wow woohoo. It is a huge waste to have to use it on anything that isn't your combo. You can plan around this obviously, but it is annoying.

    2. Ammo on 3rd combo does nothing, and there is nothing you can do about it. I would like it to buff the damage of the first combo again, or something.

    3. Minor complaint - adds die so fast you can't get the final damage from wildfire. Also, the wording on that tooltip is very garbled.

    4. Cannot tell the radius of promoted rook tp regen. The graphic seems very small. I hope its as large as bard song radius.

    5. The combo system is -annoying-. Its not like gamebreaking or weak or anything. But I can't say I'm really having fun with it.

    6. Anticipating that gauss barrel will make our combo super painful, because you won't get time to react to the proc until the cast is complete.

    This is my current opener.

    (Precast - Turret) - [Hawk's Eye] - [Hot Shot|BFB|Raging Blows] - [Lead Shot|Wildfire|Reload] - [Split Shot|Quick Reload|Head Graze] - [Slug Shot|Reassemble|Blank] - [Split Shot|Rapid Fire] - etc etc
    (0)
    Last edited by pandabearcat; 06-20-2015 at 07:41 PM.