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  1. #581
    Player
    Donarudo's Avatar
    Join Date
    Jan 2014
    Posts
    154
    Character
    Yutani Donarudo
    World
    Exodus
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by AlexanderThorolund View Post
    That satisfying feeling in a random duty when you land a Balance card on a DPS seconds before they limit break and kill the boss.
    Yep been there done that...its amazing
    (0)

  2. #582
    Player
    jumanjilover89's Avatar
    Join Date
    Oct 2014
    Posts
    37
    Character
    Manga Mom
    World
    Leviathan
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Donarudo View Post
    Yep been there done that...its amazing
    I see you in all the astro threads spouting praise and misinformation and this just takes the cake, Limit Break dmg is calculated by the partys average weapon ilvl and has absolutely nothing to do with dmg buffs.

    All in all the class is fun but it needs some serious tweaking, the cards in particular, before Alex Savage is released
    (4)

  3. #583
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Lastelli View Post
    So what is it that an AST can do better then a WHM or a SCH given that it's worse than both at their respective "specializations" I wonder? This is an honest question. Do you think that cards are enough? My answer would be no, but maybe I'm not using them at their full potential, dunno.
    I think the cards are enough, but we're unable to manipulate them enough for Draw to be consistently useful. I'm not saying you should get your ideal draw every time, but to at least be able to consistently weed out a bad draw so you can help someone rather than glare at your third Spire in a row would be nice. AST also needs a "catch-up" ability, I hate needing to use cards like Arrow (especially RR'd) on myself to keep up on healing because nothing else in my toolkit helps. Falling behind two minutes on relevant buffs just to accomplish my primary role really sucks the "support" feel from the job when I end up supporting myself first.
    (1)

  4. #584
    Player
    AlexanderThorolund's Avatar
    Join Date
    Apr 2015
    Location
    Garlean Empire
    Posts
    513
    Character
    Eros Crux
    World
    Louisoix
    Main Class
    Machinist Lv 70
    Quote Originally Posted by jumanjilover89 View Post
    I see you in all the astro threads spouting praise and misinformation and this just takes the cake, Limit Break dmg is calculated by the partys average weapon ilvl and has absolutely nothing to do with dmg buffs.

    All in all the class is fun but it needs some serious tweaking, the cards in particular, before Alex Savage is released
    Well you learn something new everyday lol.
    (0)

  5. 06-30-2015 02:48 AM

  6. #585
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Ayer2015 View Post
    people are under valuing Spire on the forums. 20-30% CD reduction can be very impactfull
    If you mean Spear, yes, it's powerful. However, until/unless they change it to affect active CDs, it will continue to be difficult to use effectively outside of planned setups (which is also difficult since RNG can decide not to hand you a Spear at all).
    (0)

  7. #586
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Ayer2015 View Post
    people are under valuing Spire on the forums. 20-30% CD reduction can be very impactfull
    I think you mean "Spear", but yeah, while it hypothetically could be awesome, the amount of coordination required for it is too much and not likely to happen even in the best of circumstances.

    Now, if they fix the bug and Spear reduces the timer on cooldowns that were already cooling down when you received the spear buff, THEN it'll be one of the best cards you can draw.
    (1)

  8. #587
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Ayer2015 View Post
    people are under valuing Spire on the forums. 20-30% CD reduction can be very impactfull
    Edit: Everyone jumped on that correction, guess I'll butt out. I have a hard time putting Spire to use outside of AoE's or battles that last several minutes.
    (0)
    Last edited by Seryl199; 06-30-2015 at 02:55 AM.

  9. #588
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    I'm a little confused on Spear. How is it supposed to work vs. how is it currently working?
    (0)
    Player : フェアリーのミラプリも作ってるんですか?
    (Any plan on Fairies glamour?)
    Yoshi'p Sampo: フェアリーはエギではないので、予定がないです。残念ながら。
    (Since Fairies aren't Egi so, No.)

  10. #589
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Spear is apparently intended to reduce CD time regardless of whether the skill is active or not. Whether it's supposed to reduce the CD by a % of the CD's base recast or remaining recast time I'm not sure
    (0)

  11. #590
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by NorthernLadMSP View Post
    I'm a little confused on Spear. How is it supposed to work vs. how is it currently working?
    Currently, if you use an ability with a cooldown on it while under the effects of Spear, the cooldown is 20% less.

    Thus, if you want to actually get any use out of it, you need to use Spear on the target and THEN the target has to blow cooldowns. In order to get any use out of the spear, you'd have to be waiting on blowing cooldowns for it right now, which just ain't gonna happen in the course of battle.

    However, they've acknowledged that this is a bug and that Spear is also supposed to reduce cooldowns that are already cooling down.

    Once they fix it, Spear will be AMAZING because there will never be a bad time to use it during a fight: people will ALWAYS be blowing cooldowns as soon as they happen, so no matter what, they'll get the benefit.
    (1)

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