Field instances
For Worlds in which there are a lot of players, we will be preemptively implementing countermeasures to relieve congestion.
As we are expecting congestion in the beginning of Heavensward in Coerthas Central Highlands, Coerthas Western Highlands, and the Sea of Clouds we will be makin these areas into instances. Even though they will remain open field areas, we will separating them into different layers, such as Coerthas Western Highlands 1, 2, and 3. By doing so, we can disperse large amounts of players in a single area.
Using instanced dungeons as an example, similar to how there are a large amount of players undertaking the same instanced dungeon, you aren't able to see these other parties, and the same goes for the field instances; if you are in area 1 then you will not be able to see the players in area 2. You will be able to send tells, but there is a possibility you will not be able to see them.
When travelling via teleport, party members will automatically be distributed to the different areas, so even if you form a party there is a possibility that you are split up, and while this may be an inconvenience, we decided to implement this to ease congestion. When moving around areas by foot or on mounts, you’ll be able to select the layer yourself, so if you want to meet up with other players, please be sure to travel by these means.
We've already decided on which Worlds we will be applying this to, but there is a possibility that we extend this to other Worlds depending on what we see. Additionally, if congestion occurs in other areas besides the three mentioned, there is a possibility that we apply this countermeasure to those areas as well.