Like accessible PvP. I don't know if I am able to list off other games here or not (Different game forums have different policies), but fact is I have a huge breadth of mmo background and PvP has almost always been my thing. It's pretty staple and a lot of people LOVE it.

However in this game PvP seems incredibly downplayed if not outright inaccessible. With the numerous barriers around PvP (such as GC lock) it makes it impossible to be very active in PvP. It is so incredibly imbalanced that it is obvious upon trying to queue, let alone the fact you rarely see anyone waltzing around in PvP gear.

I really wish that with the expansion (HW) that the PvP was separated from GC and made more accessible. Like DF and premade parties can queue and participate.... and ISOLATED from GC decisions.

"But that would never work" Why wouldn't it? I won't list names but a particular insanely popular MOBA game doesn't restrict you to one particular team based upon choice. You go either side randomly. This style of team-formation hasn't proven to be a failure whatsoever.

"But it doesn't work with the story" is an argument I see.

Alright, I agree. But what would you rather... an inaccessible unusable mode that is utterly and bewilderingly pointless to have implemented cause no one can use it... OR a mode that is easily accessible and constantly used? I agree story driven nature of FF14 is awesome and I love it, but we need to realize that functionality for what a huge portion of players consider critical content is... critical.

At present PvP is beyond the majority of player's reach.