Results 1 to 8 of 8
  1. #1
    Player aerolol's Avatar
    Join Date
    Oct 2013
    Posts
    642
    Character
    Baron Eduardo
    World
    Goblin
    Main Class
    Marauder Lv 70

    Are we getting more cross-class skill slots?

    Given that we're getting 10 more levels, are we getting new cross-class skills slot as well?
    How many? Does DoL and DoH get more slots too?

    Does anyone know?
    (0)

  2. #2
    Player
    xxAtticusxx's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    K'aio Tia
    World
    Omega
    Main Class
    White Mage Lv 80
    No, people have confirmed before from both the France press conference and E3 that there are no additional cross-class skills or skill slots. To me, it seems they're going to end up phasing out the class system.
    (0)

  3. #3
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    No
    /10char
    (0)
    I'm just some guy...

  4. #4
    Player
    Hieral's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    154
    Character
    Hieral Kage
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    No. Read the patch notes.
    (0)

  5. #5
    Player
    Ninimo_Babamo's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    132
    Character
    Totomi Blomi
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by xxAtticusxx View Post
    No, people have confirmed before from both the France press conference and E3 that there are no additional cross-class skills or skill slots. To me, it seems they're going to end up phasing out the class system.
    It REALLY needs to be done. Back in 1.0, there were some cases where being a class might be better than a job, ifrit extreme for example. That is not the case anymore, and after this game is a few more years in, new players will be tremendously over whelmed. It needs to go.
    (0)

  6. #6
    Player
    ZodiacBrave's Avatar
    Join Date
    Oct 2014
    Posts
    53
    Character
    Zodiac Brave
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Quote Originally Posted by xxAtticusxx View Post
    No, people have confirmed before from both the France press conference and E3 that there are no additional cross-class skills or skill slots. To me, it seems they're going to end up phasing out the class system.
    I really don't like it if people decide to throw away something that has good potential. As it seems they're really not gonna push through second jobs. Arcanist was quite the tease... -_-

    They did not give us any improvement to the base class, neither Actions nor Traits. They dumped everything on the Jobs even if some of the skills make more sense with its base class. I have gripes with them putting Stone III and Aero III to the WHM, which is not what they traditionally have.

    Just an Additional ranting, if they're gonna phase out their useless systems, they should also include throwing out Elemental affinities then? Fire damage is no different from Ice damage; Resistances give miniscule improvements; Materias are not used they are meant to (only for spirit binding so they say).

    That way, we're all gonna look the same.
    The only remaining difference would be the Jobs themselves, and the gear levels... which will then follow the same path for optimization purposes. No bragging rights for individuality and unique builds and playstyles.
    (0)
    Last edited by ZodiacBrave; 06-19-2015 at 01:05 PM.

  7. #7
    Player
    xxAtticusxx's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    K'aio Tia
    World
    Omega
    Main Class
    White Mage Lv 80
    Quote Originally Posted by ZodiacBrave View Post
    I really don't like it if people decide to throw away something that has good potential. As it seems they're really not gonna push through second jobs. Arcanist was quite the tease... -_-

    They did not give us any improvement to the base class, neither Actions nor Traits. They dumped everything on the Jobs even if some of the skills make more sense with its base class. I have gripes with them putting Stone III and Aero III to the WHM, which is not what they traditionally have.

    Just an Additional ranting, if they're gonna phase out their useless systems, they should also include throwing out Elemental affinities then? Fire damage is no different from Ice damage; Resistances give miniscule improvements; Materias are not used they are meant to (only for spirit binding so they say).

    That way, we're all gonna look the same.
    The only remaining difference would be the Jobs themselves, and the gear levels... which will then follow the same path for optimization purposes.
    I agree that they should also either phase out the elemental system, or reimplement it with actual meaning. As it stands, just like the class system, it's a left-over from 1.0.
    (0)

  8. #8
    Player
    ZodiacBrave's Avatar
    Join Date
    Oct 2014
    Posts
    53
    Character
    Zodiac Brave
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Quote Originally Posted by xxAtticusxx View Post
    I agree that they should also either phase out the elemental system, or reimplement it with actual meaning. As it stands, just like the class system, it's a left-over from 1.0.
    Two once-fundamental gameplay mechanics, class and elementals, are now being neglected and may get eventually phased out. I really don't like where this is going. Classes are actually part of what appealed to me to playing this MMO vs the rest in the competition. Well sure, having all Jobs on one character is awesome, but with base classes branching out to further jobs is also a big plus.
    (1)