I have one question and couple concerns.
The question is given we know there are personal airships coming into play, do you have to not only be a part of an FC with a house or own a house of your own to use the crafting facilities...does this mean you cant have a personal airship unless in such an FC with such facilities or own own house with them?
The concerns I have is firstly since we know you are limited to crafting 4 ships in the facilities, does this mean that same space limitation is applied to personal crafting of them so if for example the FC has 4 ships already crafted then does this mean there is no space for specifically 'crafting' one for personal use? The second concern related more to that of FC airship crafting and I worry that people (FC members) will be screwed over when spending their time and gil helping craft components for the FC's ships if the FC leader is the only one receiving the benefits of those ships like airship ventures giving all rewards to only the FC leader and him/her keeping everything to themselves for personal use and not FC use/sharing...
I can imagine a lot of that sort of thing going on when implemented, including FC leaders getting rich off the hard work of their members and their members getting shafted. It just feels like to me the rich will be getting much richer (mainly FC leaders) especially given how much materia was shown to be gained in screenshot from single airship venture, while the poor will remain poor especially if already cannot afford their own house or cannot buy one due to the bad way in which the housing system exists using plot based system that has extremely limited plots.
It would be nice if personal airships could be created outside of owning a house or a FC house and those personal airships could also go on ventures so that it wont just be the case of rich getting richer (especially FC leaders or those that already own multiple houses) while poor remain poor. Maybe an option to craft personal airships for your retainers which will expand the amount/type of ventures they can go on and things can bring back. So it wont just be rich getting richer, poor stuck being poor by comparison in terms of the additional options open to players for increasing their income limited to mostly the already rich.