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  1. #18
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by elfolampo View Post
    Maker's Mark: Honestly I don't understand either how duration based on progress is going to work, but I guess it could be good for early CP stalling. Except possibly not really since it costs 20 CP itself so even with a full Comfort Zone you wouldn't really be covering for it. IIRC it also makes Flawless work 100% of the time, but I might be wrong. Still does anyone ever use Flawless at all? Really?
    I've tested this out (on just a few items), the number of free turns you get depends on the progress level of the item. So for a 35 durability item, it may give you 4 stacks but for a 70 durability item, it may give 7. If you don't miss any of the Flawless Synths, it comes out to about the same amount one Rapid Synth gives. If you pick up a ToT proc at any point, you get free progress since it's a full refund.

    I'll test this on some higher level crafts later but it seems like the verdict for now is it's usable if you're a GSM but definitely not worth the 2 cross class slots you would need for any other craft. I wouldn't be surprised if it was just a leveling tool that turns out to be useless later though, just like Flawless Synth itself, since it shares a slot with Muscle Memory.
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    Last edited by Lyrinn; 06-24-2015 at 12:17 AM.