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  1. #4
    Player
    Deliciou5's Avatar
    Join Date
    Mar 2012
    Posts
    196
    Character
    Mortis Deus
    World
    Malboro
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by MN_14 View Post
    Well, as for the under-powered gear, I've found a use for them since I don't raid or run dungeons a whole lot (just enough to get an i130 weapon and a couple of other i130 pieces). The crafted gear has allowed me to jump from <i50 to i110 immediately upon reaching level 50, meeting all ilvl requirements associated with the main story quests.

    I suppose its purpose would be to simply bypass the normal gear progression, which can be helpful if you're leveling a lot of battle classes.
    The thing is...while i think its useful to have filler gear for your alternate classes...it just ends up making those certain crafting jobs nowhere near as desirable as they should be thus making the intrinsic value of what they make very nil.Most people rather farm tomes to level alternate classes since you will have more than enough for your class if not whole soldier/poetics set already bought about time you get a new class for 60 anyways. In the case that you are a fresh 60 who never got much tomes, i can see it being useful...but can a fresh 60 really afford a fully pentamelded set of gear anyways?

    If you specialize in that particular crafting class...they should be able to make top shelf gear, but have limitations on it...but still have your filler gear you mentioned as lesser recipes.Maybe the new tomes of law can also help you get crafting materials for law equivelant crafting gear like soldiery did and that it doesn't require specialization or special catalysts.It will give a chance to have filler gear for multiple classes while stilling having BiS war/magic pieces available for disiciples of hand who specialize?In the end you could have a system where you get 1 more BiS pieces a week adding another source for players to exploit..but without taking away the value of tomes and end game raiding since catalysts will slow the process of obtaining that gear considerably but at the same time..speed it up slightly if you goal is to get more BiS for your gear. If Alexander is very hard, i dont see most people obtaining much gear from it anyways until they learn/get good at the fights, like how alot people don't have dreadwyrm gear because they can't beat T9. Crafting would help people feel less frustrated with weekly limits...and crafters and gathers would actually be much more rewarding for putting a lot of work into since everyone would want their services...AND alot people would want to equip multiple jobs/classes with BiS not just 1 or 2.
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    Last edited by Deliciou5; 06-19-2015 at 05:48 AM.