We'll be making some adjustments to balance these issues in 1.19.
(Introducing cactuar's new 833 Needles ability! Just kiddin')
We'll be making some adjustments to balance these issues in 1.19.
(Introducing cactuar's new 833 Needles ability! Just kiddin')
Matt "Bayohne" Hilton - Community Team
Be a Pugilist and dodge it ;D
I was about to post this but was reading to see if anyone already had. Personally I don't understand how you are going to dodge ALL 1000 needles. This is not the matrix, and I don't see my character in slow-mo dodging all the needles in bullet-time lmao. I'd like it more if a dodge constituted a second player.
For example
Cactuar uses 1000 needles on a PUG. They take 1000
Cactuar uses 1000 needles on a PUG who dodges. They take 500
Cactuar uses 1000 needles on a party of 4. They each take 250
Cactuar uses 1000 needles on a party of 4 who's pugilist dodges. They each take 200.
As much as I love panicking sh*tless when I have 800~ HP and they ready 1000 needles. It also bothers me that I completely evaded that attack, because that's just not possible. It never was, even in XI with utsu up you would take 996~999 if I remember correctly.
Do something with the level 999 sabotenders walking around out there. it's just odd.
To be quite honest, the best counter to 1k needles at that rank is to bring friend's. when that is not an option and i see that leve pop up i generally just don't take it.
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain
Player
Best way to do it is to make 1000 Needles a rank 40 ability or something. I mean would they give a player an ability that was 1000 damage guaranteed at the ranks these cactuars have it?
FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com
They could just make it avoidable or disruptable. Right now it isn't really possible as the ability fires instantly and most classes don't have a reliable way to stop it even if it didn't. I'd imagine that will be changing post 1.19.
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