Some pretty sweet skills for both war and pld.
source: http://www.garlandtools.org/db/
WAR
PLD
![]()
Some pretty sweet skills for both war and pld.
source: http://www.garlandtools.org/db/
WAR
PLD
![]()
Sheltron, or "the thing that will bring back tower shields".
Am I safe to assume that this cooldown will be required for every blockable tank busters?
Also, Bulwark & Shield Swipe combo can be quite a thing regarding enmity generation... depending on the enmity bonus modifier, obviously.
I'm curious as to where will both tanks draw their healing from? I'll assume that WAR's is just a beefed up Second Wind. As for PLDs, I fear that it will still be based on MND.
Looks like the WAR list is missing Fell Cleave. I don't have a pic, but it's a 500 Potency Attack that requires Uncontrollable.
Edit: PLD's also missing Goring Blade here. I saw it to be a 220 initial potency attack(comboed off Riot Blade) that provides a 40 Potency DoT for 24 seconds. A total of 540 Potency!
Last edited by Donjo; 06-19-2015 at 02:43 AM.
Interesting...
I thought the new WAR parry and PLD block skills were kinda similar, but they have important differences.
The WAR Raw Intuition lasts for 20 seconds, and by the skill description, I understand that you'll parry every attack in front of you during these 20sec (and get hit critically if attacked by the side)
If that's the case it's a very strong cooldown for situations similar to t9 Bahamut's Claw (3~5 fast and strong physical attacks).
We already parry for 30% and that will be even more with higher STR from levels/gear (assuming they don't change that)
PLD on the other hand will fully block 1 physical attack and recover MP when blocking, which would be better for a really strong (physical) tank buster move similar to t12 Revelation or t13 Flatten.
Sounds to me like Intuition is the WAR's answer to Bulwark and Sheltron is PLD's answer to Inner Beast. Homogenization of the Tanking classes so that they can do all of the things all of the time?Interesting...
I thought the new WAR parry and PLD block skills were kinda similar, but they have important differences.
The WAR Raw Intuition lasts for 20 seconds, and by the skill description, I understand that you'll parry every attack in front of you during these 20sec (and get hit critically if attacked by the side)
If that's the case it's a very strong cooldown for situations similar to t9 Bahamut's Claw (3~5 fast and strong physical attacks).
We already parry for 30% and that will be even more with higher STR from levels/gear (assuming they don't change that)
PLD on the other hand will fully block 1 physical attack and recover MP when blocking, which would be better for a really strong (physical) tank buster move similar to t12 Revelation or t13 Flatten.
Clemency + Divine Veil is looking nuts. 1.2k potency heal that gives a shield equal to 10% of the Paladin's hp.
The Prelim patchnotes imply that they are removing the Str bonus to parrying.
Let's hope that it is only Dex lol. i takes at least 70 points of Strength to go up by 1% of the the attacked parried
Warrior is looking so beautiful it's bringing me to tears. Raw intuition is all attacks? Now the malus makes sense. AND it grants a wrath stack? AND we can use equilibrium to restore tp in dps stance? AND we get a 500 pot st attack!? Good god. The aoe seems a little weak, but considering everything else I can live with that.
How so? IB is 20% on all damage while a block depends on the shield and is generally much stronger but only blocks physical. Plus IB is used for dpsall the time. Sure sheltron looks like a skill that you use every time it's up too, due to it being 30 seconds and not many tank busters are physical (so far anyway) but it kinda combos into a swipe that was usually used for TP, except back then using it too much you slow down your enmity gain by a lot, which should be rectified now that it has an enmity bonus.
Paladins now can use their reactive action much more now and they still keep up TP that way.
Warriors still have no reactive but now they have invigorate lite.
If we pop intuition and awareness, would we be parrying from the front and taking damage normally from the flank and back with no crits...or would we be parrying from all sides? Or would we still be taking crits from flank and back? Hmm...Warrior is looking so beautiful it's bringing me to tears. Raw intuition is all attacks? Now the malus makes sense. AND it grants a wrath stack? AND we can use equilibrium to restore tp in dps stance? AND we get a 500 pot st attack!? Good god. The aoe seems a little weak, but considering everything else I can live with that.
Last edited by Gardes; 06-19-2015 at 04:26 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.