Quote Originally Posted by Jinko View Post
LOL no, in fact I would suggest this game consolidating more of its stats, this game has waaayyyyy too many stats.

Simplifying stats such as ..

2 Str = 1 Attack
2 Dex = 1 Agility
2 Int = 1 Mag Attack
etc..

Instead we have Str and Attack which do different things depending on the stat values of the monster in question.

No wonder there is so much confusion about what stats are best suited to which class/job.

Base weapon damage needs to go and a DPS calculation should be added into the gear/attributes window based on a players total stats.
I thought as far as damage goes str was the curve and attack was the range?