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  1. #1
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    It's okay Wolfie.
    We won't judge you.
    (4)

  2. #2
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Ok I'm done with this thread
    (3)

  3. #3
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Stats work, Keftenk/Kaeko and Seiken (I think thats his name, sorry!) have done extensive stat testing and they all work. The only exception is Defense on high level enemies.

    And LOL @ Gramul
    (2)

  4. #4
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Adding stats without a need for them isn't adding variety, it's adding more balancing headaches and most likely redundancy. In other words, don't quit your day job. Game design simply is not your forte.
    (2)

  5. #5
    Player

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    Mar 2011
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    Ul'dah
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    3,208
    Quote Originally Posted by AlexNiculaie View Post
    Adding stats without a need for them isn't adding variety, it's adding more balancing headaches and most likely redundancy. In other words, don't quit your day job. Game design simply is not your forte.
    There isn't a NEED for any stat ever, the game could have 0 stats.
    (0)

  6. #6
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Rokien View Post
    There isn't a NEED for any stat ever, the game could have 0 stats.
    Nice way to selectively pick out posts to prey on. Conveniently ignoring my posts, as well as Estellios who mentioned the actual stat testing that has been done.

    To reiterate though, defense is really the only stat that doesn't work as it should. Though you'd know that if you knew how stats actually worked.
    (1)

  7. #7
    Player

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    Mar 2011
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    Ul'dah
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    3,208
    Quote Originally Posted by Arcell View Post
    Nice way to selectively pick out posts to prey on. Conveniently ignoring my posts, as well as Estellios who mentioned the actual stat testing that has been done.

    To reiterate though, defense is really the only stat that doesn't work as it should. Though you'd know that if you knew how stats actually worked.
    I have seen them, ya stats have some influence but not much.

    This isn't a thread of how stats work. It's about implementing more stats.
    (0)
    Last edited by Rokien; 04-24-2012 at 06:30 AM.

  8. #8
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Rokien View Post
    I have seen them, ya stats have some influence but not much.

    This isn't a thread of how stats work. It's about implementing more stats.
    So now they influence some? Switching your argument a bit from them not working at all.

    Those two issues are so closely tied that you cannot discuss one without the other. You have no right asking the devs to add more stats to the game when you have absolutely no grasp on how current stats work.
    (2)

  9. #9
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rokien View Post
    There isn't a NEED for any stat ever, the game could have 0 stats.
    Really? It's going to be pretty damn hard to do damage to a mob with 0 stats to base that attack, or to avoid the attack. This statement shows exactly why you shouldn't try game development.
    (0)

  10. #10
    Player

    Join Date
    Mar 2011
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    Ul'dah
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    3,208
    Quote Originally Posted by AlexNiculaie View Post
    Really? It's going to be pretty damn hard to do damage to a mob with 0 stats to base that attack, or to avoid the attack. This statement shows exactly why you shouldn't try game development.
    Umm, it's easy just don't put stats in the game >.>
    (0)

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