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Thread: Lustrate nerf

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  1. #24
    Player
    amihavingfunyet's Avatar
    Join Date
    Jun 2015
    Posts
    140
    Character
    Rhiki Sylva
    World
    Omega
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Eloah View Post
    No Physick 2 doesn't have to be a "U Win" button. And hell yeah me and any other Scholar are going to whine about these new moves and nerfs because they suck. Even the Summoner complaint threads only complained that summoner wasn't "true to its origins" no one questioned the viability of their moves, besides Tri-Disaster, now Tri-Bind. WHM is getting awesome moves on top of the good ones they already had. But Scholar is getting all situational moves, and had some of our old moves nerfed. I'm sure if this was your main job and you had to deal with new moves that basically add nothing to your game play, and getting your old moves nerfed, you would be pissed too. Granted we have to see how everything fits together but on the surface, this sucks.
    Oh, don't worry, I mained SCH in all of FCoB. Please tell me about all the SCH nerfs, the only thing getting weaker is the Selene SS buffs, which will probably still amount to the same increase and is just balanced around the improved SS. (Edit: You also won't have to worry about cycling it correctly when you have Selene on Obey.)
    I already posted it twice why Lustrate changes are a flat-out buff. They get a very strong AoE heal, Emergency Tactics is very useful on mechanics that ignore Shields, or if you need to top a tank for a tankbuster. The AoE Esuna of Selene can range from being an easy cleanse for WAR's pacification to being almost mandatory if you need to cleanse buffs from many people. Dissipation is very situational as far as I can say, but may still find it's uses. Broil is Stone 2 with a different name, VERY GOOD single target dps, but costly on MP.
    On the other hand WHM gets: A weaker Stoneskin that is as good as any other crossclasses Stoneskin. The cast time reduction of 0.5s seems like adding insult to injury, since it's still slower than Adlo or any other (single target) heal for that matter. They lose their advantage of MDEF Protect, which also is a buff to SCH. Presence of Mind is getting nerfed to a 20% increase. The Enhanced Medica trait instead of Proshell is meh at best, you won't cast more Medica because of it. 20% chance to get 50% MP cost. Holy is facing a nerf as well.

    SCH has the best chances being mandatory in fights, or at least having a guaranteed spot in serious groups. AST has insane utility with cards and their abilities to extend buffs on allies. WHM is getting another HoT and a 700 potency skill on a 60s CD, two things they weren't really lacking before. The new DPS options with Assize, Stone and Aero 3 are nice, but WHM will probably still struggle with MP if they full time DPS and it still has the same accuracy problem as before, unlike SCH and AST which have DoTs that can't miss.

    Edit: Just so you know, I will main AST in 3.0 and my co-healer will most likely stay WHM.
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    Last edited by amihavingfunyet; 06-19-2015 at 05:48 AM. Reason: 1000 chars