Quote Originally Posted by mp-please View Post
Cure II has been 650 potency since forever lol.
About it not being a nerf, it actually isn't and is at the same time. If we consider new tanks will have 16k hp, lustrate would instantly recover 4k hp. Considering we're going to have 800+ mnd with i170 gear, lustrate will now heal 4.5k ish.

The only issue is that lustrate no longer bypasses healing debuffs and cannot be used mid cleric stance.
Don't forget to crit-adjust/DET-adjust as well now (when compared to the previous "static Lustrate"). Also the fact stacking crit will not only make us crit more often, but our crits will be higher numerically.

That's a thing though, with Infirmity and similar debuffs.