How does eonichen sound op, the only official news from se we have on it is it grants access to blizzard 4 and fire 4 and that's it. I haven't seen the official eonichen but what se has told us about it so far it's a worthless skill until lvl 60
How does eonichen sound op, the only official news from se we have on it is it grants access to blizzard 4 and fire 4 and that's it. I haven't seen the official eonichen but what se has told us about it so far it's a worthless skill until lvl 60
I'm just happy I stuck with SMN as my main through the FCoB bullshit. So many people abandoned the job to go BLM or NIN. I decided to up my game and show how great SMN is in the right hands. Now everyone is jumping back lol. This shows most people are FOTM mains and not loyalists.
kinda sucks for the people who were playing blm because they enjoyed it and not just because it was stronger. It'd be nice if they just balanced the castersI'm just happy I stuck with SMN as my main through the FCoB bullshit. So many people abandoned the job to go BLM or NIN. I decided to up my game and show how great SMN is in the right hands. Now everyone is jumping back lol. This shows most people are FOTM mains and not loyalists.
When in doubt, assume sarcasm
I bolded your first sentence because it honestly sounds like sarcasm. We're getting an even BIGGER burst skill added to our repertoire, a skill that gives us more time in Enochian, and a circle that makes up for our biggest weakness (cast time). Add to that a skill that reduces magical damage (manaward), a skill that blocks physical damage (manawall) to add great synergy to Ley Lines, and the fact that we are the only job in this game that has an unlimited resource pool, and I honestly do not know what more you could possibly want.
Last edited by Odett; 06-19-2015 at 04:45 AM.
Skills That Have A Purpose OR Do You Forget Level Sync exsist and level will be limited by this? And we are getting the same boost as other classes but their special phase actualy has a benefit. Bliz 4 only purpose is to refresh eonichin so i wouldn't call Blix 4 anything at all. Fire 4 isn't that impressive when you look at the skills everyone else's gets. And the fact that we essentially Have to use Leylines, manawall, and manaward with eonichin and it's not something that stands on its own. It Also Means We Can No longer Use manawall/Ward To Help IN The Fight If We Get A Aoe Target Because Then We Can't Use It with eonichin and leylines. No more using manawall to not have to move for boss attacks because we have to save it for leylines. If your cast in on a dummy or in t8 yeah its a boost but in 90% of fights where we don't get to be turrent, it's a different story
Last edited by Urielparadox; 06-19-2015 at 04:49 AM.
Actually manawall just reduces phys damage now.I bolded your first sentence because it honestly sounds like sarcasm. We're getting an even BIGGER burst skill added to our repertoire, a skill that gives us more time in Enochian, and a circle that makes up for our biggest weakness (cast time). Add to that a skill that reduces magical damage (manaward), a skill that blocks physical damage (manawall) to add great synergy to Ley Lines, and the fact that we are the only job in this game that has an unlimited resource pool, and I honestly do not know what more you could possibly want.
Looks like they came after sch as well. Lustrate is now Cure 2 -50 potency, meaning it can't be used for full effect under cleric stance anymore.
I'm a loyalist. Trained by a good teacher :3I'm just happy I stuck with SMN as my main through the FCoB bullshit. So many people abandoned the job to go BLM or NIN. I decided to up my game and show how great SMN is in the right hands. Now everyone is jumping back lol. This shows most people are FOTM mains and not loyalists.
Haha, what? How? Even with diminishing returns, Flare is still going to put out more effective DPS than any single-target sans a limit break could ever hope to. Holy was nerfed alongside Flare, so literally nothing has changed in terms of BLM holding the AoE damage title.Both classes were Mages. Wizards. They were meant to be aoe masters, because that was their identity. Our time to shine was during dungeon aoe pulls, while other classes could put out significantly more dps against single target bosses as a balance. That balance is gone now.
Flare only has a potency of 300 with no Astral Fire. At Astral Fire III it's closer to 560 Potency, so that chart is wrong.
It's most likely proximity based, but i don't really see how it matters either way. The first enemy is getting full blast.I'm really confused, if flare was really a issue, why didn't they nerf it back when they nerfed holy over a year ago? Also if your going to add diminishing returns to holy, restore the original potency on it. Honestly if they felt flare was OP you would of thought they'd have made a change to it long ago. 50% is a huge nerf imo. Also do we even know how the game is going to decide which mobs are going to get the reduced effects? Will it be random each flare? Like if we double/triple flare, are different mobs going to get the full effect each cast, or is it up to RNG? smh
And I don't think Holy really needs its potency back, it was still sufficiently powerful at 200 potency, and WHM later gets Assize which is essentially pre-nerf Flare with no proration that's off the GCD.
It has changed since then, it makes no sense for Enochian to ONLY grant those spells when it's a level 56 skill. It does something else we don't know about. Originally it was said to be a level 60 skill.
Blizzard IV is 58, and Fire IV is 60. That's like getting Kassatsu on Ninja before you get a mudra.
For all we know, Enochian could boost flare past what it currently is. We'll know tomorrow.
Last edited by Edellis; 06-19-2015 at 05:04 AM.
How are you calling a skill that elongates your time under Enochian nothing at all? That's its purpose. You can use your exact same argument for DRG's Blood of the Dragon, by the way. Yes, level sync exists, but the meat of this game lies in endgame.Skills That Have A Purpose OR Do You Forget Level Sync exsist and level will be limited by this? And we are getting the same boost as other classes but their special phase actualy has a benefit. Bliz 4 only purpose is to refresh eonichin so i wouldn't call Blix 4 anything at all. Fire 4 isn't that impressive when you look at the skills everyone else's gets. And the fact that we essentially Have to use Leyland with eonichin and it's not something that stands on its own.
BLM's absolutely DESTROY in AoE right now, and diminishing returns to Flare doesn't surprise me at all. Right now you can Swiftcast, Covert, hardcast, use a potion and hardcast a third Flare for a total of roughly 1680 AoE potency in a mere matter of seconds, more with Foe's Requiem, and even more if you have common sense and pair it with Raging Strikes. That is absolutely broken. If ALL BLM's were good at were AoE, then yes, that would be another story, but they are great at single target and if you disagree, then you have been either playing with some seriously crappy BLM's or you need to learn how to play better yourself.
It's also important to keep in mind the increase we are getting to single target damage by Fire 4 and Sharpcast, and how Flare is still not useless for single target because a 300-500mp Swiftcast Flare into Convert will still provide you with the most MP efficient burst move.
Also, some instances will bypass level sync if you go into them with less than the required number of members, so the devs don't want you to go into lower level dungeons and faceroll Wrath of the Lich King style by triple Flaring and Holying the whole dungeon in one pull. As I wrote in an earlier post, we also have to take new dungeon designs in mind as they may discourage giant group pulls.
TLDR; If you only know how to play BLM with AoE and your single target DPS is bad, then learn to play BLM.
Last edited by Odett; 06-19-2015 at 05:05 AM.
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