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  1. #1
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,475
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Nerf or no nerf BLM will still rock just like all the other jobs, they are all viable and fun, the sky isnt falling.
    (5)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  2. #2
    Player
    Kojikensei's Avatar
    Join Date
    Nov 2013
    Posts
    39
    Character
    Koji Kensei
    World
    Excalibur
    Main Class
    Warrior Lv 80
    Honestly, this was the only reason I played BLM at all. With this, I'm thinking I'll probably switch to SMN or NIN for my main DPS class. I'm super bummed by this. Flare was really FUN and I thoroughly enjoyed massive pulls when on my WAR or BLM. Very sad to see this change.
    (4)

  3. #3
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Kojikensei View Post
    Honestly, this was the only reason I played BLM at all. With this, I'm thinking I'll probably switch to SMN or NIN for my main DPS class. I'm super bummed by this. Flare was really FUN and I thoroughly enjoyed massive pulls when on my WAR or BLM. Very sad to see this change.
    I switched to BLM after I started hating SMN myself and even with this nerf I'll still play on it, flare was fun to use and see all the splat but even more it's still a viable DPS class with no flare. I am a main WHM and only BLM when I am in a don't feel like curing/holy spamming. So if the only reason for playing BLM is for flare probably not the right reason.
    (1)

  4. #4
    Player
    Kojikensei's Avatar
    Join Date
    Nov 2013
    Posts
    39
    Character
    Koji Kensei
    World
    Excalibur
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Wobble View Post
    I switched to BLM after I started hating SMN myself and even with this nerf I'll still play on it, flare was fun to use and see all the splat but even more it's still a viable DPS class with no flare. I am a main WHM and only BLM when I am in a don't feel like curing/holy spamming. So if the only reason for playing BLM is for flare probably not the right reason.
    Well, I'm a tank at heart so really the only reason I play DPS is for a fun break. It's not like I'm switching my main, but I do think the job will be much less fun for me considering the situations I liked playing it. Hopefully SMN's new Painflare and/or Deathflare are fun enough to take the place of Flare; they certainly look fun. Here's hoping.
    (1)

  5. #5
    Player
    Delnoir's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    56
    Character
    Delnoir Vermillion
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    Having seen another MMO nerf AoE pulls once before (Blizzard did it after Wrath of the Lich King where AoE pulls were all that happening) I'm both unsurprised and glad this finally happened. Believe it or not AoE runs aren't fun for most melee players and, honestly, how big a deal is it really to have to spend another five to ten minutes clearing the dungeon? If you're in a rush to go to work or something you probably shouldn't have queued in the first place.
    (4)

  6. #6
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    I'm really confused, if flare was really a issue, why didn't they nerf it back when they nerfed holy over a year ago? Also if your going to add diminishing returns to holy, restore the original potency on it. Honestly if they felt flare was OP you would of thought they'd have made a change to it long ago. 50% is a huge nerf imo. Also do we even know how the game is going to decide which mobs are going to get the reduced effects? Will it be random each flare? Like if we double/triple flare, are different mobs going to get the full effect each cast, or is it up to RNG? smh
    (1)

  7. #7
    Player
    Deliciou5's Avatar
    Join Date
    Mar 2012
    Posts
    196
    Character
    Mortis Deus
    World
    Malboro
    Main Class
    Conjurer Lv 80
    With Assize and Aero 3...i don't think much will be changing other than we change our rotation up a bit. Also spell speed may very well make aero 3 the bee knees for DOT and HOT for whm making it even easier to keep tank alive while doing AOE dmg since i always divine seal+regen+med 2 before aoeing.
    (0)

  8. #8
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    How does eonichen sound op, the only official news from se we have on it is it grants access to blizzard 4 and fire 4 and that's it. I haven't seen the official eonichen but what se has told us about it so far it's a worthless skill until lvl 60
    (0)

  9. #9
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Urielparadox View Post
    How does eonichen sound op, the only official news from se we have on it is it grants access to blizzard 4 and fire 4 and that's it. I haven't seen the official eonichen but what se has told us about it so far it's a worthless skill until lvl 60
    I bolded your first sentence because it honestly sounds like sarcasm. We're getting an even BIGGER burst skill added to our repertoire, a skill that gives us more time in Enochian, and a circle that makes up for our biggest weakness (cast time). Add to that a skill that reduces magical damage (manaward), a skill that blocks physical damage (manawall) to add great synergy to Ley Lines, and the fact that we are the only job in this game that has an unlimited resource pool, and I honestly do not know what more you could possibly want.
    (2)
    Last edited by Odett; 06-19-2015 at 04:45 AM.

  10. #10
    Player
    FrejyaAthenes's Avatar
    Join Date
    Nov 2014
    Location
    Limsa Lominsa
    Posts
    322
    Character
    Freyja Alfodr
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Odett View Post
    I bolded your first sentence because it honestly sounds like sarcasm. We're getting an even BIGGER burst skill added to our repertoire, a skill that gives us more time in Enochian, and a circle that makes up for our biggest weakness (cast time). Add to that a skill that reduces magical damage (manaward), a skill that blocks physical damage (manawall) to add great synergy to Ley Lines, and the fact that we are the only job in this game that has an unlimited resource pool, and I honestly do not know what more you could possibly want.
    Actually manawall just reduces phys damage now.
    (2)

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