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  1. #171
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Nerf or no nerf BLM will still rock just like all the other jobs, they are all viable and fun, the sky isnt falling.
    (5)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  2. #172
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    777
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Wobble View Post
    Don't forget the poor healers having a coronary keeping the tank alive.
    I feel for them too. If anything it usually causes the run to take longer because rather than contributing to the killing they're having to spend an enormous amount time healing unnecessary damage.
    (3)

  3. #173
    Player
    Kojikensei's Avatar
    Join Date
    Nov 2013
    Posts
    39
    Character
    Koji Kensei
    World
    Excalibur
    Main Class
    Warrior Lv 80
    Honestly, this was the only reason I played BLM at all. With this, I'm thinking I'll probably switch to SMN or NIN for my main DPS class. I'm super bummed by this. Flare was really FUN and I thoroughly enjoyed massive pulls when on my WAR or BLM. Very sad to see this change.
    (4)

  4. #174
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Kojikensei View Post
    Honestly, this was the only reason I played BLM at all. With this, I'm thinking I'll probably switch to SMN or NIN for my main DPS class. I'm super bummed by this. Flare was really FUN and I thoroughly enjoyed massive pulls when on my WAR or BLM. Very sad to see this change.
    I switched to BLM after I started hating SMN myself and even with this nerf I'll still play on it, flare was fun to use and see all the splat but even more it's still a viable DPS class with no flare. I am a main WHM and only BLM when I am in a don't feel like curing/holy spamming. So if the only reason for playing BLM is for flare probably not the right reason.
    (1)

  5. #175
    Player
    Miakisaki's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Shizuna Falenas
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Edellis View Post
    On reflection, the reason they probably went to nerfing these abilities is because the moment you are fighting 3 enemies at once, AoE becomes the hands down optimal strategy, and this is multiplied for each enemy after 3.
    Isn't this the point of even having aoe abilities though? I mean chain pulling is still going to occur in 3.0 with or without these nerfs unless the dungeons are built around gates. Groups without these two jobs still chain pulled, and nobody was kicked from DF groups for not being one of the two. So I'm not seeing where the problem is, when all the nerf does is make dungeon running slower for comps that happen to have one of the two jobs.

    Both classes were Mages. Wizards. They were meant to be aoe masters, because that was their identity. Our time to shine was during dungeon aoe pulls, while other classes could put out significantly more dps against single target bosses as a balance. That balance is gone now. May as well give SCH Stoneskin II and call it a day, lol.
    (6)

  6. #176
    Player
    Delnoir's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    56
    Character
    Delnoir Vermillion
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    Having seen another MMO nerf AoE pulls once before (Blizzard did it after Wrath of the Lich King where AoE pulls were all that happening) I'm both unsurprised and glad this finally happened. Believe it or not AoE runs aren't fun for most melee players and, honestly, how big a deal is it really to have to spend another five to ten minutes clearing the dungeon? If you're in a rush to go to work or something you probably shouldn't have queued in the first place.
    (4)

  7. #177
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    I'm really confused, if flare was really a issue, why didn't they nerf it back when they nerfed holy over a year ago? Also if your going to add diminishing returns to holy, restore the original potency on it. Honestly if they felt flare was OP you would of thought they'd have made a change to it long ago. 50% is a huge nerf imo. Also do we even know how the game is going to decide which mobs are going to get the reduced effects? Will it be random each flare? Like if we double/triple flare, are different mobs going to get the full effect each cast, or is it up to RNG? smh
    (1)

  8. #178
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    We're not even sure how the new skills are going to re-balance the job because Enochian and Ley Lines sound absolutely OP. Why don't we test out the job first, as well as see how this plays in the context of new dungeon designs before acting like it's the end of the world?
    (1)

  9. #179
    Player
    Kojikensei's Avatar
    Join Date
    Nov 2013
    Posts
    39
    Character
    Koji Kensei
    World
    Excalibur
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Wobble View Post
    I switched to BLM after I started hating SMN myself and even with this nerf I'll still play on it, flare was fun to use and see all the splat but even more it's still a viable DPS class with no flare. I am a main WHM and only BLM when I am in a don't feel like curing/holy spamming. So if the only reason for playing BLM is for flare probably not the right reason.
    Well, I'm a tank at heart so really the only reason I play DPS is for a fun break. It's not like I'm switching my main, but I do think the job will be much less fun for me considering the situations I liked playing it. Hopefully SMN's new Painflare and/or Deathflare are fun enough to take the place of Flare; they certainly look fun. Here's hoping.
    (1)

  10. #180
    Player
    Deliciou5's Avatar
    Join Date
    Mar 2012
    Posts
    196
    Character
    Mortis Deus
    World
    Malboro
    Main Class
    Conjurer Lv 80
    With Assize and Aero 3...i don't think much will be changing other than we change our rotation up a bit. Also spell speed may very well make aero 3 the bee knees for DOT and HOT for whm making it even easier to keep tank alive while doing AOE dmg since i always divine seal+regen+med 2 before aoeing.
    (0)

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