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  1. #841
    Player
    Ukitsu's Avatar
    Join Date
    Jun 2015
    Posts
    9
    Character
    Miriam Bloodstained
    World
    Behemoth
    Main Class
    Lancer Lv 59
    I dont have BOTD yet I will probably get it today and will try to use this combination to see.

    PS + Legs sometimes doesnt clip. BFB + BF always clip. Will test today with BF + BFB to see if i get the same results with PS+Legs and with IR+BOTD
    (0)

  2. #842
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Dervy View Post
    Precast BL. Only way to do it really. Negligible difference in damage.

    Do you get the same issue with IR + BOTD as well?
    Do you use wtfast or anything? Gets my ping down pretty low and I hardly clip, atleast not by much when using bfb+bl.
    (0)

  3. #843
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    I use both WTFast and Leatrix Latency Fix. I swear by the both of them. 84ms from London (though I do use fibre)
    (0)

  4. #844
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    That's a little higher than mine, so then I have to be clipping as well. Though I never see the bfb animation since I use BL first. My character does the bl animation and then flashes red and goes into the gcd animation.
    (0)

  5. #845
    Player

    Join Date
    Nov 2014
    Posts
    389
    doesn't clip for me at all at 2.39 gcd (639 sksp)

    made a clip just to make sure and looking at it frame by frame, don't really notice any clipping. it's definitely more animation heavy than any other buff combo though

    https://d.maxfile.ro/iwlsdpxapu.webm
    (0)
    Last edited by Aiurily; 07-14-2015 at 12:49 AM.

  6. #846
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    Battle Litany is beautiful, amazing, powerful and demands full attention of your oGCD :P
    (0)

  7. #847
    Player
    Ihm's Avatar
    Join Date
    Aug 2013
    Posts
    155
    Character
    Ihm Kasukabe
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    I have noticed that OGCD skills seem to be able to animation cancel BL sooner than GCDs. Same goes for BOTD.
    (0)

  8. #848
    Player
    KefL0's Avatar
    Join Date
    May 2015
    Posts
    76
    Character
    Zero Fate
    World
    Leviathan
    Main Class
    Dragoon Lv 60
    what are DRAC and LIFES on the rotation list?
    (0)

  9. #849
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by KefL0 View Post
    what are DRAC and LIFES on the rotation list?
    Draconian potion of strength and Life Surge if I had to guess
    (0)

  10. #850
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Its not that they cancel the animation sooner. Each skill has 3 stages to it.

    First stage is activation. This happens instantly and also factors in your latency and whether this skill has been "Skill queued".

    The second is the "animation lock". This is broken down further into two parts. Timer until buff activates, and timer you're "locked" into your animation. This is unique to every skill and can sometimes last as long as the entire animation itself. Think Jump and Spinrshatter Dive. The duration of the Animations are exactly the same. However, you can move around and use another skill far earlier with SPD than you can with Jump.

    And Thirdly is the actual animation itself. This is just fancy planar graphics, which is why it seems as if skill effects ate 3D. They're actually 2D planes which pan with your camera.

    In stages 1 & 2 of the Ability used, no skills can be used. Sometimes, movement cannot be done and you're rooted in place until #2 has finished. The buff timer and the "animation lock", for the most part, happen at the same time. Which is why BL, WT and FCs animations can be broke instantly. Their buff timer is very short (almost instant)

    Stage #2 is the part where you're able to use other skills afterwards and why it looks like you cancel the animation when you use either oCDs.
    (0)

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