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  1. #1
    Player
    MercuryD's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Daii Mercury
    World
    Midgardsormr
    Main Class
    Summoner Lv 90
    Grats/Thanks Dervy on the new compendium of Dragoon Badassness
    (0)

    Lodestone: http://na.finalfantasyxiv.com/lodestone/character/1729819/
    Quote Originally Posted by Fernehalwes View Post
    While translation is a large part of our job, what is not known by many is that the EN localization team plays a large role in the creation of a lot of in-game terminology and lore which is then localized back into Japanese (with liberties often taken by the Japanese team so that the text might appear more appealing to their target Japanese audience).

  2. #2
    Player
    SpecialKK's Avatar
    Join Date
    Dec 2013
    Posts
    172
    Character
    Kulit Kulitin
    World
    Adamantoise
    Main Class
    Culinarian Lv 70
    Another thought regarding LS...

    With BotD (30% buff) and PS (50% buff), it gives Jump a potency of 390. It's not that much of an increase to FT's 360, but I wonder if this sways things enough that it isn't always LS+FT
    (0)

  3. #3
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by SpecialKK View Post
    Another thought regarding LS...

    With BotD (30% buff) and PS (50% buff), it gives Jump a potency of 390. It's not that much of an increase to FT's 360, but I wonder if this sways things enough that it isn't always LS+FT
    Life Surge has an animation delay of about .7 seconds, and Jump has an animation delay of about 1.4 seconds. Since you'd have to combine them together, that's going to clip into your GCD.
    (1)

  4. #4
    Player

    Join Date
    Nov 2014
    Posts
    389
    Quote Originally Posted by Viridiana View Post
    Life Surge has an animation delay of about .7 seconds, and Jump has an animation delay of about 1.4 seconds. Since you'd have to combine them together, that's going to clip into your GCD.
    the question will be how much jump action lock will last after they buff it in 3.0, and then if using it much earlier than you normally would in exchange for possible gcd clipping is worth it. if you lifesurge jump after chaos thrust, you'll be using life surge 4 gcds earlier; so you're using life surge about 10s early for +30 extra potency, but possible gcd clipping.
    (0)
    Last edited by Aiurily; 06-18-2015 at 12:49 PM.

  5. #5
    Player
    Kuurei's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Kurei Hitaka
    World
    Diabolos
    Main Class
    White Mage Lv 80
    The mantra of DRG it seems....

    "Everytime I thought I've seen it all, there's something new..."

    Woot for more complexity. Will we ever double our buttons to 18? Probably.
    (0)

  6. #6
    Player

    Join Date
    Nov 2014
    Posts
    389
    so ht and ph are 24s

    so with 24s HT a sample rotation would be

    HT>IDCF>P>TTTW>HT (refreshes at 1s~)

    the other issue im worried about now is, with a 24s PH it'll be weird to line it up with the CT combo. you'll be applying PH at 26s~ on CT so the dot times will be similar at least

    if you continue with always using 4 hit combos, you'll also run into the issue where you drop dis+ct for 2 gcds (@2.47sksp)

    edit: so if you drop fang & claw but use wheeling thrust (or the opposite) with enough sksp you wont drop disembowel or CT on 2nd reapplication (you'll run into problems later on still though, it seems) you'll still have awkward phleb timings though; maybe it's better to just put HT+PH back together again like 2.0 days
    (0)
    Last edited by Aiurily; 06-18-2015 at 01:08 PM.

  7. #7
    Player
    Thendiel's Avatar
    Join Date
    Apr 2014
    Posts
    115
    Character
    Thendiel Swansong
    World
    Adamantoise
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Aiurily View Post
    so ht and ph are 24s
    Could I see a link for that if you have one?
    (0)

  8. #8
    Player

    Join Date
    Nov 2014
    Posts
    389
    http://www.gamerevolution.com/featur...-a-second-time

    sorry, forgot source. it's from someone who played the E3 HW
    (0)

  9. #9
    Player
    Krypkins's Avatar
    Join Date
    Feb 2014
    Posts
    16
    Character
    Krypikins Avelisa
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Hmmm with a 24 sec timer on both HT and Phelb things could work out. Made a spreadsheet to try and time some things out. Here's what i have thus far.

    https://docs.google.com/spreadsheets...it?usp=sharing
    (2)

  10. #10
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    According to that it seems like you'd be able to use Geirskogul just about twice per Blood of the Dragon, or roughly 400 potency extra every minute in single target before buffs. I don't imagine 3 would somehow fit in, looking at the timelines?
    (0)

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