Grats/Thanks Dervy on the new compendium of Dragoon Badassness

Grats/Thanks Dervy on the new compendium of Dragoon Badassness
Lodestone: http://na.finalfantasyxiv.com/lodestone/character/1729819/
While translation is a large part of our job, what is not known by many is that the EN localization team plays a large role in the creation of a lot of in-game terminology and lore which is then localized back into Japanese (with liberties often taken by the Japanese team so that the text might appear more appealing to their target Japanese audience).

Another thought regarding LS...
With BotD (30% buff) and PS (50% buff), it gives Jump a potency of 390. It's not that much of an increase to FT's 360, but I wonder if this sways things enough that it isn't always LS+FT
Life Surge has an animation delay of about .7 seconds, and Jump has an animation delay of about 1.4 seconds. Since you'd have to combine them together, that's going to clip into your GCD.
the question will be how much jump action lock will last after they buff it in 3.0, and then if using it much earlier than you normally would in exchange for possible gcd clipping is worth it. if you lifesurge jump after chaos thrust, you'll be using life surge 4 gcds earlier; so you're using life surge about 10s early for +30 extra potency, but possible gcd clipping.
Last edited by Aiurily; 06-18-2015 at 12:49 PM.

The mantra of DRG it seems....
"Everytime I thought I've seen it all, there's something new..."
Woot for more complexity. Will we ever double our buttons to 18? Probably.
so ht and ph are 24s
so with 24s HT a sample rotation would be
HT>IDCF>P>TTTW>HT (refreshes at 1s~)
the other issue im worried about now is, with a 24s PH it'll be weird to line it up with the CT combo. you'll be applying PH at 26s~ on CT so the dot times will be similar at least
if you continue with always using 4 hit combos, you'll also run into the issue where you drop dis+ct for 2 gcds (@2.47sksp)
edit: so if you drop fang & claw but use wheeling thrust (or the opposite) with enough sksp you wont drop disembowel or CT on 2nd reapplication (you'll run into problems later on still though, it seems) you'll still have awkward phleb timings though; maybe it's better to just put HT+PH back together again like 2.0 days
Last edited by Aiurily; 06-18-2015 at 01:08 PM.
http://www.gamerevolution.com/featur...-a-second-time
sorry, forgot source. it's from someone who played the E3 HW

Hmmm with a 24 sec timer on both HT and Phelb things could work out. Made a spreadsheet to try and time some things out. Here's what i have thus far.
https://docs.google.com/spreadsheets...it?usp=sharing



According to that it seems like you'd be able to use Geirskogul just about twice per Blood of the Dragon, or roughly 400 potency extra every minute in single target before buffs. I don't imagine 3 would somehow fit in, looking at the timelines?
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