for anyone curious, at 2.40 gcd, HT and phleb uptime is pretty good (refresh at 1s)
for anyone curious, at 2.40 gcd, HT and phleb uptime is pretty good (refresh at 1s)
Shouldn't FT/CT under BotD proc both? Is it really 50\50? That makes it tremendously annoying and, frankly, sounds like a glitch.
FC/WT regens BotD timer instantly on action press, not after animation. That's really, really good news.
nope. if we look back, yoshi p has always described it as a proc, rather than a combo iirc, so it makes sense in hindsight i guess. the 4th hit combo is guaranteed; the one you get is just random.
I just unlocked the first combo finisher. It feels like hell having to remap and having to rethink the combos for the fourth step, because it usually takes me some time to adapt. I don't even want to think what that 50% proc system is going to feel like, with mobs turning around because of dumb tanks...
If my model is correct, H - P - IDC4 - TTT4 is the same PPS as H - IDC4 - P - TTT4, which kinda makes sense, as the benefit of H-IDC-P was you trading a tick of CT for a tick of Phlebotomize, now you're not doing that. It's straight 1 tick less, for a Disembowel debuff
Last edited by Dervy; 06-21-2015 at 10:50 AM.
If enough people complain, they'll change the conditional branch I hope. As it stands, doing regular raid mchanics along woth differential branches for combo finishers with extreme penalties for missing the position will destroy dps. Both combo finishers are 100 potency unless you get the positional :/
It's not really that bad. Git gud and just stick around where the flank and rear of the boss meet. I like this change.
it really isn't bad and you'll get used to it relatively fast, but the design is still retarded imo
This sounds awful. Especially for controller users. I already have no idea where I'm going to put the 4th combo skills on my crossbar that would work with the current setup. And now to find out they are random and postional makes it way worse. So those have to be on the right side because you will have to be ready to move because of the positional requirement. So they can't be on the dpad. And we are putting off gcd skills in between almost every single gcd skill. So there's no time to be swapping crossbars. Dragoon is just nonstop button mashing. That's not even mentioning having to find somewhere to stick gierskogul that is convenient since it seems it will need to be used frequently.
They need to make it so you can have multiple skills on the same button. Like has been mentioned when wheeling thrust or fang and claw proc have them replace ft or ct. Or maybe have WT and F&C the same button but it changes depending on which one procced. Just have them very visually distinct so you can tell which one it is.
I'm sure I'll get used to it and muscle memory will eventually kick in but right now it seems seems a bit much on a controller.
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