Page 16 of 165 FirstFirst ... 6 14 15 16 17 18 26 66 116 ... LastLast
Results 151 to 160 of 1647
  1. #151
    Player

    Join Date
    Nov 2014
    Posts
    389
    for anyone curious, at 2.40 gcd, HT and phleb uptime is pretty good (refresh at 1s)
    (0)

  2. #152
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Shouldn't FT/CT under BotD proc both? Is it really 50\50? That makes it tremendously annoying and, frankly, sounds like a glitch.
    (0)

  3. #153
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    FC/WT regens BotD timer instantly on action press, not after animation. That's really, really good news.
    (0)

  4. #154
    Player

    Join Date
    Nov 2014
    Posts
    389
    Quote Originally Posted by Jonnycbad View Post
    Shouldn't FT/CT under BotD proc both? Is it really 50\50? That makes it tremendously annoying and, frankly, sounds like a glitch.
    nope. if we look back, yoshi p has always described it as a proc, rather than a combo iirc, so it makes sense in hindsight i guess. the 4th hit combo is guaranteed; the one you get is just random.
    (0)

  5. #155
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    I just unlocked the first combo finisher. It feels like hell having to remap and having to rethink the combos for the fourth step, because it usually takes me some time to adapt. I don't even want to think what that 50% proc system is going to feel like, with mobs turning around because of dumb tanks...
    (0)

  6. #156
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    If my model is correct, H - P - IDC4 - TTT4 is the same PPS as H - IDC4 - P - TTT4, which kinda makes sense, as the benefit of H-IDC-P was you trading a tick of CT for a tick of Phlebotomize, now you're not doing that. It's straight 1 tick less, for a Disembowel debuff
    (0)
    Last edited by Dervy; 06-21-2015 at 10:50 AM.

  7. #157
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    If enough people complain, they'll change the conditional branch I hope. As it stands, doing regular raid mchanics along woth differential branches for combo finishers with extreme penalties for missing the position will destroy dps. Both combo finishers are 100 potency unless you get the positional :/
    (1)

  8. #158
    Player
    Mibhas's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    136
    Character
    F'mibhas Hena
    World
    Odin
    Main Class
    Lancer Lv 80
    It's not really that bad. Git gud and just stick around where the flank and rear of the boss meet. I like this change.
    (3)

  9. #159
    Player

    Join Date
    Nov 2014
    Posts
    389
    it really isn't bad and you'll get used to it relatively fast, but the design is still retarded imo
    (0)

  10. #160
    Player
    Ulathskullsplitter's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    804
    Character
    Ulath Skullsplitter
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    This sounds awful. Especially for controller users. I already have no idea where I'm going to put the 4th combo skills on my crossbar that would work with the current setup. And now to find out they are random and postional makes it way worse. So those have to be on the right side because you will have to be ready to move because of the positional requirement. So they can't be on the dpad. And we are putting off gcd skills in between almost every single gcd skill. So there's no time to be swapping crossbars. Dragoon is just nonstop button mashing. That's not even mentioning having to find somewhere to stick gierskogul that is convenient since it seems it will need to be used frequently.


    They need to make it so you can have multiple skills on the same button. Like has been mentioned when wheeling thrust or fang and claw proc have them replace ft or ct. Or maybe have WT and F&C the same button but it changes depending on which one procced. Just have them very visually distinct so you can tell which one it is.

    I'm sure I'll get used to it and muscle memory will eventually kick in but right now it seems seems a bit much on a controller.
    (0)

Page 16 of 165 FirstFirst ... 6 14 15 16 17 18 26 66 116 ... LastLast