It must be my Geirskogul usage then, though I thought I was using it whenever is up. Gonna need to revisit what I'm doing wrong
It must be my Geirskogul usage then, though I thought I was using it whenever is up. Gonna need to revisit what I'm doing wrong
If you're using ACT, go into the encounter, click on faust, go down to "incoming damage" -> Right Click -> "combatant info" or something and it'll show you the single target DPS on faust.
My single target DPS on a dummy is currently 1130-1150 without food, pots or party buff. I am i190, almost-full Gordian (only chest) +Asuran Slaying Ring using Antique Brionac. Is this about right? I appear to be getting 3 Geirskoguls a minute and 10s or so (due to a slight lack in skill speed). If not, where should I be? Will post a video if I'm really behind or anything for critique.
My Lodestone
Full prototype gordion set except asuran body and asuran ring, antiquated brionac should be 588 skill speed, first upgrade i would get after that (i'm in the same situation) is dragonlancer mezail(helmet) as if has a bunch of skill speed and like 50 DET which should balance out my sks issue. Only other loss of sks would be the pants because the af2 pants have lower sks than prototype gordion, so you'd need to balance that i think with one of the right side pieces, i forgot which.
Awesome man, looking forward to it. Thanks for all the hard work you do! I also saw your post on the next page going over the math. So ~32 potency loss to not clip. Duly noted.
I appreciate you taking the time to respond. I don't have any packet loss from what I gleaned, so I'm not sure how I should tackle this issue or if I should just suck it up and 1gcd opener it.It overwrites. It used to not let you overwrite with a weaker DoT back in 2.0 (no 1, 2, 3, 4, or 5). And it was horrible because anything you could do to get around this was horrible, potency-wise.
I'll leave the math alone for today, but not worth it. Clip it like your barber missed a spot.
Unfortunately, while it's perfectly possible with a good connection, it isn't an option for some people.
My connection to this game has been very good on the whole with pretty good ping, until about 2-3 weeks ago when I started getting lots of dropped packets somehow. WTFast often makes it worse than I used to get, but right now it's better than what I'd be getting without.
Due to BotD maintenance, this is a more complicated question than it used to be. It used to be that you could just assume that the slight delay wouldn't mess up your rotation significantly due to a built-in delay in buff applications, so the break even point on, say, Chaos Thrust really would be the intuitive 200 potency / 1 GCD = 250 potency / 1.25 GCDs.
If I were to hazard a guess, the Chaos Thrust clipping will mitigate a very slight delay in order to get a positional, but certain buff timers, especially Blood of the Dragon, wait for no one.
As far as the mentality goes that losing uptime is the greater of two evils... it's generally true in this game, but do bear in mind that for DRG, losing a combo is catastrophic.
Thanks for responding, what ilvl did you do 947 on? I am generally good on the fights, with probably BotD and GSK usage probably being the only thing I need to optimize.@Kaldea, I did 947 on AS1 but I'm at 140-180 ping. I think a significant amount of damage loss from Dragoons comes from the adds and how quickly you can get back on the boss. Saving gap closers is ideal but not always a solution if resin baiting went awry. If you'd like Id be happy to discuss specific scenarios on that fight. I'm always looking to improve or help others.
Yeah that's basically the question I was asking, that Dervy cleared up for us.in our opener we clip a bfb+ir+battle litany+pot ct with like x seconds with a fresh non buffed ct
are you sure that's more dps
from a potency perspective yes, clipping is higher but that doesn't really take into account the buffs
whats the math on doing ct ft ft on the opener and then trying to go back to the ct clipping after
As for Optimal Gearing Paths, I've calculated the Weight Per/Eso so it's efficient. These are all i200, not i210. So if you are able to upgrade these items, it may vary for you.
Belt: 0.141024
Neck: 0.13916
Legs: 0.1370642
Head: 0.1368424
Boots: 0.1301414
So if you do not need accuracy, you should prioritise those items.
Nexts weeks upgrade should be the Belt, mandatory. Afterwards, your upgrade path all depends on your accuracy/skillspeed and your personal preferences.
If you don't need Accuracy:
Week 1: Weapon
Week 2: Belt
Week 3: You have 885 Tomes left over
If you don't need accuracy, you could go for the Helmet + Necklace for an immediate upgrade, or grab the Legs, which is the highest weighted single item.
Having said that, Legs have a weight of 113.078. Necklace has a weight of 52.185, and the Helmet is 67.737. So for the same cost as the Legs, you can get 119.992 weight on Week 3.
So, if you're going for the Helmet/Neck, over the Legs, you can change your upgrade path to this:
Week 1: Weapon
Week 2: Belt + Necklace
Week 3: You have 510 tomes left over, so you'll need to decide if you need more Accuracy or not.
If you don't need accuracy, you could go for the Helmet or save up another week for the Legs. Personally, I'd get the Helmet out of the way. But this will now mean you'll need to save up 2 weeks to get the Legs/Chest, so whilst you'll be heavily DPS geared, you're lacking on Defence/Vit.
If you need accuracy, you have the boots, which are god tier for Accuracy/DPS wise. Alternatively, you can save up another week and get the Chest.
So, you could make your upgrade path this:
Week 1: Weapon
Week 2: Belt
Week 3: Boots/Chest (depending on the amount of accuracy you need)
Last edited by Dervy; 08-05-2015 at 10:24 PM.
How much acc is needed for Savage? I'm at nearly 700 now at i190.
Thanks, Dervy! Does ~1130 DPS with Eso weapon sans food/pots/party buff sound reasonable to you by the way? Just trying to see if I'm messing up anything.
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