Quote Originally Posted by Dervy View Post
But, none of this really, takes into consideration BOTD uptime nor Geirskogul. IDC TTT4 is risky and limits a lot of Geirskogul use.
Wouldn't IDC4 TTT be the exact same potency, though, with less risk, assuming you know it'll last that seventh gcd?


Also, I had another question. I just was taking a second glance at the B4B part of the OP and was curious. Popping B4B immediately after Chaos Thrust (or the following 4th hit, usually) causes it to miss the next Chaos Thrust, doesn't it? Is that really better than holding it to make sure it catches CT? I see the numbers there, and I don't doubt them, it's just blowing my mind right now is all. Intuitively, it feels like I'd wanna hit CT under B4B every time. Is this just a symptom of the slightly reduced potency on CT due to clipping it in the new rotation? Just curious if there's any like... non-math way of explaining why it's actually a pps loss to hold that B4B.