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  1. #1
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Yeah DRG has it pretty good right now, can't really think of anything they can do to enhance the job. However, a quality of life adjustment would be to unlock animation lock for Jump even further (when SSD or DFD actually lands on the target, you can move your character left/right, but with Jump, you're locked). Currently it's difficult to avoid an AoE until very late in Jump's animation, making it very dangerous. Literally the most annoying thing about DRG is using Jump and committing to not moving for almost a whole GCD, which sucks for positionals/avoiding damage e.g. if you just used jump, after a chaos thrust and Wheeling Thrust procs, but the mob turns, you would basically lose your rear positional because you would have no time to strafe around before the GCD is up due to Jump's animation lock, whereas SSD and DFD unlock your movement after impact.
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    Last edited by Jonnycbad; 08-27-2015 at 12:29 AM.