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  1. #1
    Player
    Grieve's Avatar
    Join Date
    Dec 2013
    Posts
    16
    Character
    Grieve Logdan
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Greyfrost View Post
    Hirose gave the number crunching above, but the logic is to just keep doing the rotation, Disembowel doesn't stack, but Chaos Thrust does, that's 250 potency from the rear, not counting the DoT potency.

    I'd say it's a loss if you don't do the Chaos Thrust combo even when you have 2-3-4 DRG in the party.

    But yesssss, don't use battle litany while the buff is still up, lol.
    Okay, I maybe I didn't explain it well, but I was thinking that if you have 2 dragoons you might be able to get away with deviating from the current rotation and go to a "HT -> IDC4 -> Phb -> TTT4 -> HT -> TTT4 -> Phb -> IDC4 -> HT -> TTT4 -> Phb -> TTT4 -> repeat" or the old combo with the added fourth attacks. The idea would be that one DRG would start with the IDC4 combo and the other would start with a TTT4 combo and move into the IDC4. The idea would be to allow less overlap on Disembowel while letting your own Chaos Thrust tick the whole way through.
    (0)

  2. #2
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Grieve View Post
    Okay, I maybe I didn't explain it well, but I was thinking that if you have 2 dragoons you might be able to get away with deviating from the current rotation and go to a "HT -> IDC4 -> Phb -> TTT4 -> HT -> TTT4 -> Phb -> IDC4 -> HT -> TTT4 -> Phb -> TTT4 -> repeat" or the old combo with the added fourth attacks. The idea would be that one DRG would start with the IDC4 combo and the other would start with a TTT4 combo and move into the IDC4. The idea would be to allow less overlap on Disembowel while letting your own Chaos Thrust tick the whole way through.
    I don't think that's going to work out favorably because CT is still that much stronger than FT

    Simply put.. 600, 360, 360 vs 530, 360, 530

    Not even including ID,Dis being stronger than TT,VT

    Edit: more accurately, I think, would be 600,360,360 (x2) and 530,360 (x3), plus 50 potency (x2, one lines up) for ID/Dis difference

    2640 vs 2770

    If my math is in the ballpark at least.. Which is around 5% as Sunny said..

    Edit 2: Because I'm bored at the moment.. Did I do something wrong?



    Barely 1% difference
    (0)
    Last edited by whiskeybravo; 08-08-2015 at 12:12 AM.

  3. #3
    Player
    Jin_Asanagi's Avatar
    Join Date
    Apr 2015
    Posts
    6
    Character
    Jin Asanagi
    World
    Balmung
    Main Class
    Lancer Lv 80
    Quick question !

    I'm aiming towards Dervy's recommended 625-642 Accuracy build for progression sake and have been relinquishing slaying drops to my groups monk. However, I grew rather concern about my rotation for having less than 590 skillspeed. So my question is, how big of a deal is it to be under the recommended skillspeed ?

    An answer would be much appreciated, and sorry if this has been answered before !
    Thanks in advance !
    (0)

  4. #4
    Player
    CBellz's Avatar
    Join Date
    Jun 2015
    Posts
    90
    Character
    Senna Belizaire
    World
    Sargatanas
    Main Class
    Scholar Lv 60
    rough numbers for eso wep - 1315 dps 17% crit at i184 (had to switch mains recently ;_; ) over 3:20 with black truffle/xpot/party

    first parse i did so i have no idea if it's cherry picked or not haha
    (0)

  5. #5
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Jin_Asanagi View Post
    Quick question !

    I'm aiming towards Dervy's recommended 625-642 Accuracy build for progression sake and have been relinquishing slaying drops to my groups monk. However, I grew rather concern about my rotation for having less than 590 skillspeed. So my question is, how big of a deal is it to be under the recommended skillspeed ?

    An answer would be much appreciated, and sorry if this has been answered before !
    Thanks in advance !
    There were 2 sets posted.

    http://ffxiv.ariyala.com/R6NH

    I'm slowly going through the OP now anyway sorting things out, changing format and adding new info
    (0)

  6. #6
    Player
    Woots's Avatar
    Join Date
    Aug 2015
    Posts
    4
    Character
    Wootsy Pootsy
    World
    Lamia
    Main Class
    Astrologian Lv 60
    What is a "4th tier combo?"
    (0)

  7. #7
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    Quote Originally Posted by Woots View Post
    What is a "4th tier combo?"
    With Blood the Dragon active, once you acquire Fang and Claw, you will "proc" Sharper Fang and Claw after completing one of the following combos:
    - True Thrust -> Vorpal Thrust -> Full Thrust (Sharper Fang and Claw OR Enhanced Wheeling Thrust procs)
    - Impulse Drive -> Disembowel -> Chaos Thrust (Sharper Fang and Claw OR Enhanced Wheeling Thrust procs)

    ...which allows you to use Fang and Claw, a new GCD. When you get Wheeling Thrust, you have a chance to proc Enhanced Wheeling Thrust instead of Sharper Fang and Claw, enabling use of Wheeling Thrust instead. Because they proc after a "3rd tier combo" (a combo comprised of 3 moves), the new procs allow for a "4th tier combo."
    (1)

  8. #8
    Player
    Woots's Avatar
    Join Date
    Aug 2015
    Posts
    4
    Character
    Wootsy Pootsy
    World
    Lamia
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by spelley View Post
    With Blood the Dragon active, once you acquire Fang and Claw, you will "proc" Sharper Fang and Claw after completing one of the following combos:
    - True Thrust -> Vorpal Thrust -> Full Thrust (Sharper Fang and Claw OR Enhanced Wheeling Thrust procs)
    - Impulse Drive -> Disembowel -> Chaos Thrust (Sharper Fang and Claw OR Enhanced Wheeling Thrust procs)

    ...which allows you to use Fang and Claw, a new GCD. When you get Wheeling Thrust, you have a chance to proc Enhanced Wheeling Thrust instead of Sharper Fang and Claw, enabling use of Wheeling Thrust instead. Because they proc after a "3rd tier combo" (a combo comprised of 3 moves), the new procs allow for a "4th tier combo."
    Ah I see. Thank you.
    (0)

  9. #9
    Player
    T2teddy's Avatar
    Join Date
    Aug 2013
    Location
    BC Canada
    Posts
    481
    Character
    Fionn Iolair
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Woots View Post
    What is a "4th tier combo?"
    Surprised you don''t know considering your DRG is 51 and presumably you're using the new HW rotation, albeit must be a combo of new/old until you get your new skills?
    (0)
    Last edited by T2teddy; 08-09-2015 at 09:28 AM.

  10. #10
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by T2teddy View Post
    Surprised you don''t know considering your DRG is 51 and presumably you're using the new HW rotation, albeit must be a combo of new/old until you get your new skills?
    You don't get any fourth combo hit until level 56.

    I would posit that the question will continue to arise because the terminology "4th tier combo" is wildly off-target.
    (0)