Quote Originally Posted by Dervy View Post
I would do it and include STR damage conversions, but I genuinely don't have the time to sit down to do math at the moment sadly Always traveling.

I wish I bought a laptop...
assuming that str scales linearly, then 84 out of say 1000 (which is a number we should be hitting very soon) is 8.4% increase in damage. overall, i dont think it changes our rotation