Hi everyone,
Just an update on the sim - the reason numbers were slightly lower (~973 avg dps) was because I forgot to code in BotD actually affecting jump/ssd damage lol.
So with my dev build DRG are now simming 993.26 dps average, which seems about right (this was ilvl 180).
A new version isn't going to be released anytime soon, as I am working on documentation, which prompted a thorough code cleaning. It looks like I'm going to completely revamp the way skills are coded in, so whomp whomp. But in the future changes to skill builds should be much easier to implement, as well as testing theoretical dps as a result of hotfixes, etc.
PS: new stat weights
Code:
WD 1.0000
STR 0.1328
SKS 0.0195
CHR 0.0152
DET 0.0152
SKS is out of control! Either the sks formula provided is wrong or something is very different.