I have played MNK as main up until now, but got bored with the new abilities after playing on it at 60, so now I've just leveled my DRG to 60, and I've tried out the rotation that has been thrown around as the "official" rotation (kinda).

My question is now (already), what would be the best realistic rotation to use in raids? That rotation works well on a dummy and all, but I literally use the 4th combo skill just as BoTD is about to fall off... We're talking about milliseconds here. That won't work most of the time. It will only work in fights where you know 100% there won't be anything you have to dodge that will stop you from spamming skills, and there usually is some random target thing or something in fights.

You're also using BoTD during the rotation for it not to fall off, but I feel this would be a bad choice in many cases, since if you lose it because of some mechanic, you then have to wait for it to come off CD again.

Greased Lightning was the whole challenge with MNK, to keep it up while dodging mechanics etc. But you still have plenty of time to reapply it if you continuously hit the target... That DRG rotation pretty much is like how MNKs opener was in 2.X, where you had almost no space left to reapply GL after using Perfect Balance, only this is all the time.

SE must have intended for us to use a different rotation, where you use less Geirskogul, cause this just won't do it. SE have said before that they didn't intend for some rotations that people found out, and then changed things based on the new rotation... So maybe they change the time on BoTD or reduce the amount Geirskogul consumes, but one thing is for sure, this rotation won't work realistically.