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  1. #11
    Player
    Zathir's Avatar
    Join Date
    Sep 2014
    Posts
    12
    Character
    R'ahto Tia
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    So am I to understand the new ideal rotation for Dragoon is one that's pretty much impossible with the tiniest bit of latency?

    I tested out Train Your Dragoon pretty extensively in 2.55 to test the benefits of the double off-GCD and found that without a doubt it's a DPS loss on average if you get one latency tick anywhere during the opener or the time it repeats, with fights expected to last 10-14 minutes.

    Double off-GCDs simply are not feasible unless you have literally a perfect connection to the server. To use double off-GCDs so extensively in the opening rotation is creating multiple opportunities for massive DPS loss, especially with this game's latency problems and DRG's issue specifically with abilities like the jumps sometimes lagging and animation locking you for 1s in to something that never casts.

    This just seems like theory crafting for the most part from people with perfect connections, on a rotation that is very likely to not be possible with latency. I'd like to see an actual workable rotation come out that priorities consistency and compatibility with latency over theory crafting that doesn't hold up at all in a latency based environment.
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    Last edited by Zathir; 06-27-2015 at 11:31 AM.