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  1. #291
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by whiskeybravo View Post
    Nice, it seems you've accounted for pretty much all the GCDs. My only question, all other off-GCDs in the same spots on the rest of the empty hotbars? I would have a had time with that since I'm so used to where they are now lol
    Yes, basically this is on your R2 (or L2 if you like). First you make set 1 complete with all the OGCDs on the dpad and the GCDs on the face buttons. Then you use /chotbar copy drg 1 drg 2/3/4/5. Then you place all the gcds and macros on 1-5. Then as you play, the ogcd buttons should all look the same as you press the face buttons and switch around sets. I have IR, B4B, Stun, and jump on them. The rest are on R2+L2 (surges, invigorate,dfd, etc).

    But that's just how I set up mine. Trying to have all the single targets on one shoulder button and the double hold. The other side of the shoulder are all the same from set 1 - 5: aoe attacks and throws, etc.
    (0)

  2. #292
    Player
    OmegaStrongtan's Avatar
    Join Date
    Jan 2015
    Posts
    272
    Character
    Omega Strongtan
    World
    Zodiark
    Main Class
    Thaumaturge Lv 18
    Does the hotbar change macro have the problem of not queening your skills?
    (0)

  3. #293
    Player
    HeavensSword's Avatar
    Join Date
    Dec 2014
    Location
    Ul'dah
    Posts
    338
    Character
    Marik Landzaat
    World
    Leviathan
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by OmegaStrongtan View Post
    Does the hotbar change macro have the problem of not queening your skills?
    If the skill is being used in the macro, it will have a queuing issue. If there is a separate macro that only switches the macro palette, then no, but you are now introducing an extra action you have to perform essentially.
    (0)

  4. #294
    Player
    Thendiel's Avatar
    Join Date
    Apr 2014
    Posts
    115
    Character
    Thendiel Swansong
    World
    Adamantoise
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Aiurily View Post
    HT (BFB+BL) > ID (xpot) > Dis (IR+BoTD) > CT (PS+LSW) > 4th (Jump) > PH (SSD/DFD) > TT (SSD/DFD) > VT (LS+GK) > FT > 4th

    i dont think casting the first GK early will do much for the rotation, so i think pairing it with LS works out well

    I'm starting to think that this is pretty much the perfect opener, Aiuri. It gives us maximum buff overlap by loading longer cooldowns earlier and shorter cooldowns later. It doesn't accomplish everything (for example, Life Surge + Full Thrust isn't buffed by your potion with this set-up)--but the more I play around with different possibilities, the more impossible it seems for us to "have it all."

    The only real problem I have is the placement of Leg Sweep and Geirskogul. I'd rather have GK buffed by a potion than LegS, I think. Also--not an objection so much as a question--I'm wondering if it might be better to swap the order of BFB and BL right after HT, since that can potentially give us 9 BFB hits, reaching all the way to Wheeling Thrust/Fang & Claw. Is the animation speed really so superior when we go with BFB-BL rather than BL-BFB? Anyway, I'm thinking:

    HT -> (BL+(BFB -> ID -> (Pot -> Dis -> (IR+BotD -> CT -> PS+GK -> 4th -> Jump -> Phleb -> DFD/SSD -> TT -> DFD/SSD -> VT) -> LegS+LS -> FT)) -> 4th)

    Any thoughts/criticisms? I'd like to make a new video illustrating a flawless opener, as opposed to the crappy one I threw together for my original one.
    (0)
    Last edited by Thendiel; 06-24-2015 at 07:32 AM.

  5. #295
    Player

    Join Date
    Nov 2014
    Posts
    389
    yeah, the ogcd orders aren't actually ordered as they should be in that post. it should be

    (BL+BFB), (BoTD+IR), then PS/LSW doesn't matter, and (LS+GK) is fine still since getting LS off cd earlier is good

    i'll record a video of the opener; xpot actually does last for the fullthrust and geirskogul. the only iffy part is getting the 4th combo to benefit from litany and IR; it's a VERY tight timing at my skillspeed (2.39). i think at 2.37 or 2.38 it should be perfect though. if your latency isn't good and you clip gcd at all though, even the xpot on FT+GK will be iffy unless you have extra skillspeed
    (0)
    Last edited by Aiurily; 06-24-2015 at 07:49 AM.

  6. #296
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    HT > BL+BFB > ID > DracoPot > DIS > IR+BoTD > CT > PS+LSweep > 4th > GK > Phleb > Jump > TT > SSD > Vorpal > LS > FT > DFD > 4th > so on so forth.

    GK being placed there won't matter in a long fight, but suppose the boss makes a first jump right after your opener, or a mechanic disrupts it. I think it might be more beneficial to hold GK till the second 4th hitter on some occasions, though.
    (0)

  7. #297
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    It's all about the timer. If you have under 21s on BotD after you use a 4th combo, you should always hold GK until the you're back up above 21s. This applies for all mechanics, or if you clip GCDs, missclick, etc.

    Only exception are phase changes or if BotD is coming up again.
    (0)

  8. #298
    Player
    bwa's Avatar
    Join Date
    Aug 2014
    Posts
    17
    Character
    John Lennon
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    hmm, I agree that the pot should be used after Impulse Drive. obviously, the rotation you've been working with for oGCDs doesn't work if you just move everything back a step (you don't want to pop BotD after Impulse Drive!)

    here's what I'm thinking for an opener without a pot:
    HT -> IR + LSW -> ID -> BL + B4B -> DIS -> PS + BotD -> CT -> DFD -> 4TH -> Jump -> Phleb -> SSD -> TT -> GK -> VT -> LS -> FT
    (0)

  9. #299
    Player
    Thendiel's Avatar
    Join Date
    Apr 2014
    Posts
    115
    Character
    Thendiel Swansong
    World
    Adamantoise
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Aiurily View Post
    yeah, the ogcd orders aren't actually ordered as they should be in that post. it should be

    (BL+BFB), (BoTD+IR), then PS/LSW doesn't matter, and (LS+GK) is fine still since getting LS off cd earlier is good

    i'll record a video of the opener; xpot actually does last for the fullthrust and geirskogul. the only iffy part is getting the 4th combo to benefit from litany and IR; it's a VERY tight timing at my skillspeed (2.39). i think at 2.37 or 2.38 it should be perfect though. if your latency isn't good and you clip gcd at all though, even the xpot on FT+GK will be iffy unless you have extra skillspeed
    Oh, wow, that's great to hear. Definitely makes sense to burn Leg Sweep earlier, then, since Geirskogul timing is pretty immaterial. Should be:

    HT -> (BL+(BFB -> ID -> (Pot -> Dis -> (IR+BotD -> CT -> PS+LegS -> 4th -> Jump -> Phleb -> DFD/SSD -> TT -> DFD/SSD -> VT -> GK+LS -> FT))) -> 4th)

    Personally, I want to favor IR+BotD rather than BotD+IR, since the former gives us a fraction of a second more leeway for Blood of the Dragon's timer. Does BotD+IR give us IR for the 4th combo hit after FT or something?
    (0)
    Last edited by Thendiel; 06-24-2015 at 10:09 PM.

  10. #300
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by bwa View Post
    hmm, I agree that the pot should be used after Impulse Drive. obviously, the rotation you've been working with for oGCDs doesn't work if you just move everything back a step (you don't want to pop BotD after Impulse Drive!)

    here's what I'm thinking for an opener without a pot:
    HT -> IR + LSW -> ID -> BL + B4B -> DIS -> PS + BotD -> CT -> DFD -> 4TH -> Jump -> Phleb -> SSD -> TT -> GK -> VT -> LS -> FT

    BFB + BL should always be used after HT. Most PPS out of your skills.

    Quote Originally Posted by Thendiel View Post

    Personally, I want to favor IR+BotD rather than BotD+IR, since the former gives us a fraction of a second more leeway for Blood of the Dragon's timer. Does BotD+IR give us IR for the 4th combo hit after FT or something?
    Yah, but the timing is pretty tight. If you have Aiuri's SS, then it should work, given good latency. I'd rather go IR -> BotD due to EU poop-tier latency...

    EDIT:

    Quote Originally Posted by Nominous View Post
    Even with around 2.45 GCD I can do GK after the first 4th combo, and reach the second 4th just fine. The first fully buffed GK is nice, but I could see reasons to hold it, is all I was saying.
    Yah, it agree with you. It's just a safety measure - GK below 21s is risky. Don't you have problems with the 3rd GK however? Your BotD should run out around when you should be using your 3rd GK if I'm not mistaken, or am I wrong in assuming this?
    (0)
    Last edited by Dervy; 06-24-2015 at 08:50 AM.

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