Results 1 to 10 of 1658

Hybrid View

  1. #1
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Thendiel View Post
    snip
    I suppose shooting a giant laser beam every two combo might give some satisfaction for keeping up the buff. Tomorrow I'll unlock Wheeling, so...yeah. We'll see how it goes. Practicing in dungeon is pure hell: Blood is useless in AOE, and giant pulls are too chaotic to try out the positionals. In open world it's not any better because mobs are always facing you. For now the training dummy will do.
    For now, I really don't feel like enjoying it. It might be because I'm used to DoT/buff/debuff lining up perfectly, and there is NOTHING balanced in the current rotation, so I'm always confused half-way through. And since I can barely count on having Blood always up between pulls if the tank is slow...or making right positionals if the boss decides to dash through the damn arena or turn (LOOKING AT YOU POISON DRAGON WHAT'S-YOUR-NAME) every five seconds...I dunno.
    (0)

  2. #2
    Player
    Thendiel's Avatar
    Join Date
    Apr 2014
    Posts
    115
    Character
    Thendiel Swansong
    World
    Adamantoise
    Main Class
    Marauder Lv 70
    Quote Originally Posted by ColdestHeaven View Post
    I suppose shooting a giant laser beam every two combo might give some satisfaction for keeping up the buff.
    Yeeeaaah... the giant laser beam is definitely a draw. LOL.

    Quote Originally Posted by ColdestHeaven View Post
    Practicing in dungeon is pure hell: Blood is useless in AOE, and giant pulls are too chaotic to try out the positionals. In open world it's not any better because mobs are always facing you.
    You're right about that. I just think that dungeons are probably a very poor representation of endgame DRG experience, in the same way that running dungeons as a MNK probably won't tell you much about how that job works in endgame. We won't really know what dragooning is like until we start dealing with EX primals and Alexander, IMO.
    (0)
    Last edited by Thendiel; 06-22-2015 at 12:26 PM.

  3. #3
    Player
    LordMaitreya's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Jsun El
    World
    Gilgamesh
    Main Class
    Dragoon Lv 70
    Apparently Dragoon is bugged?

    https://www.reddit.com/r/ffxiv/comme...n_heavensward/

    Anyone that was at E3 to confirm this? At this point we need a developer to say if this issue is working as intended or not.
    (0)

  4. #4
    Player Faltrask's Avatar
    Join Date
    May 2015
    Posts
    79
    Character
    Faltrask Kvelertakk
    World
    Ragnarok
    Main Class
    Alchemist Lv 60
    I've been trying some rotation with the new dragoon features. There are few things you have to keep in mind:

    The rotation is very tight, and you probably will found it difficult even just to judge when it's time to use Geirskogul because you think you have enough time, calculating that you'll probably have to deal with mechanics too (and new dungeon mechanics are pretty rough to melee).

    Considering on a mannequin you can use Geirskogul right after first "Fang and Claw" / "Wheeling Thrust", then you probably will be using it after 3 "15s charges", and then again while BotD CD come back to use it again.

    Basicly you can use Geirskogul everytime you finish a combo and you have more than 19-21s, and trust me, it won't happen very often in a minute xD. The skill is cool looking and feels good to have such an high potency aoe attack (which probably will cause problems on fight which you DON'T have to touch mobs xD), but honestly I thought I would have used that slightly more often xD.
    (0)
    Last edited by Faltrask; 06-22-2015 at 06:39 PM.