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  1. #1
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ukitsu View Post
    So i was trying again and decided to record to see how a failure is to play with high latency

    https://www.youtube.com/watch?v=5fbiGRdOmRQ

    Tried a lot and this is the best i could achieve. I dunno if i'm doing wrong but seems kinda foward that i should avoid 2 oGCD.
    This is how I have always played. Leatrix did not solve much. I know your pain.
    (0)

  2. #2
    Player
    CruzerSlice's Avatar
    Join Date
    May 2015
    Posts
    4
    Character
    Celdrone Zabielski
    World
    Tonberry
    Main Class
    Lancer Lv 60
    I have a question, if you already executed your CT combo without the botd buff, do you use FT combo instead this time with botd?
    (0)

  3. #3
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Yes. If it is time to pop BotD, it doesn't matter which combo is coming up.
    (0)

  4. #4
    Player
    Neyka's Avatar
    Join Date
    May 2015
    Posts
    60
    Character
    Neyka Kawaii
    World
    Faerie
    Main Class
    Lancer Lv 60
    I'd be curious to see what an ideal "high latency" rotation that uses mainly single ogcd skills would look like, and what the potency loss would be over the course of say, a 5 minute fight.
    (1)

  5. #5
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Neyka View Post
    I'd be curious to see what an ideal "high latency" rotation that uses mainly single ogcd skills would look like, and what the potency loss would be over the course of say, a 5 minute fight.
    You can download the sim and find out! =D

    Simply set the "blank" oGCD timer check to be very high (say 1.2 seconds) to force only using 1 oGCD per gcd. You may also want to cut down on the precasted opener which contains double oGCDs.

    IIRC the sim already mostly only uses 1 ogcd per - it does use the old jump delays so actually jump may be easier to use now (no longer clip GCDs).
    (0)

  6. #6
    Player
    Neyka's Avatar
    Join Date
    May 2015
    Posts
    60
    Character
    Neyka Kawaii
    World
    Faerie
    Main Class
    Lancer Lv 60
    Quote Originally Posted by pandabearcat View Post
    You can download the sim and find out! =D

    Simply set the "blank" oGCD timer check to be very high (say 1.2 seconds) to force only using 1 oGCD per gcd. You may also want to cut down on the precasted opener which contains double oGCDs.

    IIRC the sim already mostly only uses 1 ogcd per - it does use the old jump delays so actually jump may be easier to use now (no longer clip GCDs).
    Got a link to the sim? Can't seem to find it anywhere.
    (0)

  7. #7
    Player
    Maconi's Avatar
    Join Date
    Jul 2015
    Posts
    2
    Character
    Maconi Marvel
    World
    Behemoth
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Dervy View Post
    Do not quote me 100% and hopefully someone can either support or correct this statement of mine (I don't have my models with me), but yes, if you have another Dragoon in the party, then reverting back to a rotation similar to our old one, x1 IDC4 x2 TTT4 should be slightly more PPS.
    Quote Originally Posted by Neyka View Post
    Got a link to the sim? Can't seem to find it anywhere.
    Ahh, so what you're both saying is that we'd still want to maintain the CT DoT, but since it's a longer duration than Disembowel we could fit in another FT combo (like the old rotation) rather than alternating CT/FT (which is the new rotation, assuming no other Dragoons)?

    Thanks for the info.
    (0)

  8. #8
    Player
    Maconi's Avatar
    Join Date
    Jul 2015
    Posts
    2
    Character
    Maconi Marvel
    World
    Behemoth
    Main Class
    Machinist Lv 60
    So if there are multiple DRG in a party, is it more potency/damage to skip the CT combo altogether (if the others are keeping up the Disembowel buff)? The FT combo would do more damage than the CT DoT, right?
    (0)

  9. #9
    Player
    Neyka's Avatar
    Join Date
    May 2015
    Posts
    60
    Character
    Neyka Kawaii
    World
    Faerie
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Maconi View Post
    So if there are multiple DRG in a party, is it more potency/damage to skip the CT combo altogether (if the others are keeping up the Disembowel buff)? The FT combo would do more damage than the CT DoT, right?
    Well, the TTT combo has a total potency of 150 + 200 + 360 = 710, while the IDC combo has a potency of 180 + 220 + 250 + 35 per dot tick (I think it's 10 dot ticks total, for 350 potency, but not sure). According to those numbers, as long as you get two ticks of the dot, the IDC combo is more damage, so you'll still want to keep up the CT dot, even with another dragoon in the party.
    (0)

  10. #10
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Do not quote me 100% and hopefully someone can either support or correct this statement of mine (I don't have my models with me), but yes, if you have another Dragoon in the party, then reverting back to a rotation similar to our old one, x1 IDC4 x2 TTT4 should be slightly more PPS.
    (0)

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