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  1. #1
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Is there an enemy amount breakpoint for when it's worth dropping BotD in favor of an extra Geir?

    Like let's say, in our wildest dreams, there are 20 enemies that just spawned and you have the option of doing a Geir on them but you will lose BotD for 45s (hypothetical numbers!). If you would save Geir these enemies would die before your next natural Geir and you just lost 4000 potency.

    While that's a mighty extremist scenario, is there a realistic number where it's okay to drop BotD in favor of said potency?
    (0)

  2. #2
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    With our new stat weights, it doesn't seem like we need to even calculate the stats until there are gear of the same ilvl... Strength is worth a lot more than the secondary stats relative to how it was in ARR.

    Take the Law 180 legs compared to Alex 190 legs for example. Law legs have 66 Det and 48 SS, while Alex legs have 54 Accuracy and 77 SS. In ARR you would look at what accuracy you need, and then maybe go with the Law legs instead of the Alex ones, because you can get the accuracy from somewhere else, and don't have to get that 77 SS that you don't want.

    That is totally different now... Even though the Alex legs have accuracy and a ton of SS, they still have higher stat weights than the 180 legs with no accuracy at all...
    (0)

  3. #3
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Actually, the i180 legs weigh 0.1 higher than the i190 legs if you don't need the Accuracy.
    (0)

  4. #4
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    I think 20 is the absolute minimum to maintain botd after geirskogul. If you queue your combos early, you should still able to get off a WT/F&C after using a 20s GK, giving me exactly 10ish seconds to do so. 21 gives you a whole second to reposition, but 20 is the absolute minimum I believe.
    (0)

  5. #5
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    21s also means you have time for Heavy Thrust or Phlebotomize before starting your next combo, which becomes very tight with 20s. I've lost BotD to that enough times to learn my lesson.
    (0)

  6. #6
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    Quote Originally Posted by seekified View Post
    21s also means you have time for Heavy Thrust or Phlebotomize before starting your next combo, which becomes very tight with 20s. I've lost BotD to that enough times to learn my lesson.
    I've tried to cheat it before at 20s but my latency just won't allow it. Ideally I'd have 22s so I can handle a stray AoE but usually don't have that luxury
    (0)

  7. #7
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Hey guys I don't have your weapon stats, aka weapon damage, autoattack damage, and autoattack delay.
    (0)

  8. #8
    Player
    Neyka's Avatar
    Join Date
    May 2015
    Posts
    60
    Character
    Neyka Kawaii
    World
    Faerie
    Main Class
    Lancer Lv 60
    It occurs to me that for stat weighting, skill speed is more of a break-point style of stat. In other words, each point of skill speed increases dps by a small amount, but when it reaches a high enough thresh-hold to produce a more efficient rotation, you get a significantly larger dps increase.

    Of course, those thresh-hold values are going to be somewhat dependent on latency, but keep in mind that the stat weight values for skill speed probably don't reflect the increase from a more efficient rotation.
    (0)

  9. #9
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by pandabearcat View Post
    Hey guys I don't have your weapon stats, aka weapon damage, autoattack damage, and autoattack delay.
    72 WD, 67.22 AA, 2.8 AA_DELAY

    EDIT:
    [3.00] Impulse Drive (1056.75)
    [3.00] LNC_HEAVY_THRUST_COMBO on p1 ends
    [3.00] IMPULSE DRIVE COMBO applied to p1 (10sec)
    [4.00] DRACONIAN POTION OF STRENGTH applied to p1 (15sec)
    [4.00] DRACONIAN POTION OF STRENGTH CD applied to p1 (300sec)
    [4.50] INTERNAL RELEASE applied to p1 (15sec)
    [4.50] INTERNAL RELEASE CD applied to p1 (60sec)

    Internal Release should be used on the next CD. This would give you clips.

    And after 60s, your sim breaks and doesn't use BotD, WT/FC nor Geirskogul.

    Code:
    [49.48]			BLOOD OF THE DRAGON applied to p1	(23.4291169811321sec)
    [50.34]		Chaos Thrust (DoT)	(163.58)
    [50.48]	Geirskogul	(993.52)
    [50.48]			BLOOD OF THE DRAGON applied to p1	(12.4291169811321sec)
    [50.48]			GEIRSKOGUL CD applied to p1	(10sec)
    [51.42]			LNC_HEAVY_THRUST on p1 ends
    [52.28]	Heavy Thrust	(587.08)
    [52.28]			HEAVY THRUST applied to p1	(24sec)
    [52.28]			HEAVY THRUST COMBO applied to p1	(10sec)
    [53.34]		Chaos Thrust (DoT)	(163.58)
    [54.69]	Phlebotomize	(844.49)
    [54.69]			LNC_HEAVY_THRUST_COMBO on p1 ends
    [54.69]			PHLEBOTOMIZE applied to t1	(18sec)
    [56.34]		Chaos Thrust (DoT)	(163.58)
    [56.34]		Phlebotomize (DoT)	(140.21)
    [57.09]	True Thrust	(745.14)
    [57.09]			TRUE THRUST COMBO applied to p1	(10sec)
    [59.34]		Chaos Thrust (DoT)	(246.03!)
    [59.34]		Phlebotomize (DoT)	(140.21)
    [59.50]	Vorpal Thrust	(993.52)
    [59.50]			LNC_TRUE_THRUST_COMBO on p1 ends
    [59.50]			VORPAL THRUST COMBO applied to p1	(10sec)
    [60.48]			DRG_GEIRSKOGUL_CD on p1 ends
    [61.91]	Full Thrust	(1788.34)
    [61.91]			LNC_VORPAL_THRUST_COMBO on p1 ends
    [61.91]			ENHANCED WHEELING THRUST applied to p1	(10sec)
    [62.34]		Chaos Thrust (DoT)	(163.58)
    [62.34]		Phlebotomize (DoT)	(140.21)
    [62.91]			DRG_BLOOD_OF_THE_DRAGON on p1 ends
    [64.50]			PGL_INTERNAL_RELEASE_CD on p1 ends
    [65.31]			INTERNAL RELEASE applied to p1	(15sec)
    [65.31]			INTERNAL RELEASE CD applied to p1	(60sec)
    If that's Blood of the Dragon Applying itself, it's 14s too early. It should be used in between a VT/FT.
    (0)
    Last edited by Dervy; 07-09-2015 at 03:10 AM.

  10. #10
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dervy View Post
    72 WD, 67.22 AA, 2.8 AA_DELAY
    Yep I went and grabbed that Hive Weapon info from the database.

    Please review the sim output and see what the discrepancy should be.

    In particular geirskogul usage seems really low - I am unsure if it is because it is refreshing incorrectly. Only 3 uses in 10 minutes.

    EDIT: Sim is suggesting dps of ~730dps
    (0)
    Last edited by pandabearcat; 07-09-2015 at 03:11 AM.

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