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  1. #1
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by SpecialKK View Post
    Take a look at my setup in pg 51. It uses the extended crossbar setup for the new skills.
    Well, the extended XHB has been a no-go in my world because of my priorities in laying out hotbars, namely that it's 8 hotbar items I can't access using both triggers (triggers being easy-in easy-out, modally switching hotbars not so much). More details once I can provide screenshots. When I put together my 2.0 version I didn't fully explain the way I use it, figuring "less is more"... now I think it might be more important than ever to display an optimization of inputs, to provide people with more ideas for their own layouts.

    Quote Originally Posted by Tanktric View Post
    Another strange question. IF I was going to ignore a damage oGCD while learning, what would be the lowest priority oGCD? Legsweep/Mecry Stroke?
    An old pianist's trick: work your way backwards through the opener to practice it. Except for special circumstances involving buff timings, most rotations pretty much pop cooldowns from highest priority to lowest.
    (0)
    Last edited by SunnyHirose; 07-07-2015 at 07:11 AM.

  2. #2
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by SunnyHirose View Post
    Well, the extended XHB has been a no-go in my world because of my priorities in laying out hotbars, namely that it's 8 hotbar items I can't access using both triggers (triggers being easy-in easy-out, modally switching hotbars not so much). More details once I can provide screenshots. When I put together my 2.0 version I didn't fully explain the way I use it, figuring "less is more"... now I think it might be more important than ever to display an optimization of inputs, to provide people with more ideas for their own layouts.
    Have you tried my way? /chotbar change macros? I mean, the concept was full inclusion of all single target GCDs into one set of face buttons by set change automation so that it'll change the other face buttons you aren't pressing into the next possible skill you'd want to press next. Hmm, maybe I should try go get a webm/gif of it in action to make it easier to understand. Still only have a 55 drg though, probably gonna end up just showing the old rotation...



    Alright, never really bothered capturing videos and making gifs out of it so quality is poor but here it is. Disclaimer though, this is the old rotation. Since that old rotation had HT and PL alternating after every 3 hit combos, I still have to rely on set reset (I made R1 tap to send me back to set 1 instantly) because of how long it is and difficult it is to include full automation with just 3 sets. For a full rotation this happens 3 times. BUT, if the current rotation is static for HT and PL (IDC always tied to HT, TTT always tied to PL), you can set up your bar using the same style of macros to need less manual resets without losing your ability to queue actions (ignore my botd macro lol)

    Edit: Uh, seems like the gif got cut off because it's too large or something. But yeah, at the end there where full thrust suddenly changed to phleb, that's when I tapped my R1 and sends me back to set 1 because I set up my FT to same slot of PL.
    (0)
    Last edited by Gardes; 07-07-2015 at 09:00 AM.

  3. #3
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Tomorrow, depending on what the Item Level is for Alexander Normal, I'm going to make my Gear Solver Publicly available for download with all of the weights and possible gear options. The link will be on the OP, along with Instructions in there on how to use it.

    At the same time, the 3.0 "Basics" Dragoon Video Guide (for newbie 3.0 DRGs) will also be up by Wednesday.

    Then, I'm disappearing for 3 weeks abroad and won't return officially until 1st August, so between the 9th-31st July, OP won't be updated. I'll be reading/keeping track of the thread whenever I get the chance to access some Wifi so I can keep up with everything.

    I'm hoping someone I know is bringing their Laptop with them, so I can update the solver for when Savage Alexander comes out... Unless someone is willing to update the solver manually then reupload it?
    (2)

  4. #4
    Player
    FreyrPrime's Avatar
    Join Date
    Jul 2014
    Posts
    41
    Character
    Freyr Vanir
    World
    Malboro
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Dervy View Post
    Tomorrow, depending on what the Item Level is for Alexander Normal, I'm going to make my Gear Solver Publicly available for download with all of the weights and possible gear options. The link will be on the OP, along with Instructions in there on how to use it.

    At the same time, the 3.0 "Basics" Dragoon Video Guide (for newbie 3.0 DRGs) will also be up by Wednesday.

    Then, I'm disappearing for 3 weeks abroad and won't return officially until 1st August, so between the 9th-31st July, OP won't be updated. I'll be reading/keeping track of the thread whenever I get the chance to access some Wifi so I can keep up with everything.

    I'm hoping someone I know is bringing their Laptop with them, so I can update the solver for when Savage Alexander comes out... Unless someone is willing to update the solver manually then reupload it?
    As always, thanks for all your effort on behalf of the Dragoon community, Dervy! Have fun abroad!
    (0)

  5. #5
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    59 Now, and straining on where I'm going to put GK on my Cross-Hotbar. Ideally it would be where my Doomspike is now ,but unfortunately that means removing doom-spike entirely from a convenient position.

    Solo wise, I've been working spacing my stuns to be able to get the combo bonus damage on my 4th-tier attacks, so usually that's not a problem. Though I'm having difficult refitting my HT and Ph into my rotation again. Not out of lack of knowledge from it. Just too accustomed using that fourth cooldown in cycle for one of those skills. Will take a while to adjust. The problem being is that I'm not regularly raiding, and haven't since second Coil (Never finished.) so I am approaching everything from a Layman's perspective again.

    Hm, Maybe if I put it similar position as my leg-sweep, given that it's off global cooldown. I'll have to find out whether or not it feels good. Right now all my extra spaces, which my 4th tier skills are on are tied to the combination LT+RT set of cross-hotbar commands. And most of my off global cooldowns are tied to the D-Pad side. Not sure if that will feel comfortable using while pressing both triggers down for an actual attack.

    Sorry, just musing on rotations from a Gamepad perspective.
    (0)

  6. #6
    Player
    Syrus_Draco's Avatar
    Join Date
    Aug 2013
    Posts
    179
    Character
    Syrus Hyena
    World
    Excalibur
    Main Class
    Lancer Lv 100
    In big fights like Primal EX you will want to use GK when you can, but it isn't too often since there are periods in time when you can't have the buff up, not the playerful's fault for upkeep.

    IMO, I keep GK on my second Cross Hotbar on the R-Trigger side Triangle. Being off global I just need to monitor my Blood's timer, then quickly switch to 2nd Cross Bar for a few times to ensure GK goes off then return to my rotation without any downtime. It did take quite some time to get use to. in 2.0 I was able to fit all of my essentials on the first Cross Bar, 2nd Cross bar for uncommonly used buffs + aoe. Now I find myself establishing a new muscle memory for the new buffs on the second cross bar
    (0)

  7. #7
    Player
    SpecialKK's Avatar
    Join Date
    Dec 2013
    Posts
    172
    Character
    Kulit Kulitin
    World
    Adamantoise
    Main Class
    Culinarian Lv 70
    What are the accuracy requirements for the ex primals?
    (0)

  8. #8
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    I'm not sure about Bismarck EX, but it's 572 (Tank Accuracy) for Ravana Extreme Mode, as you're attacking his front frequently during the fight.
    (1)

  9. #9
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    I think by tomorrow the full DRG sim with updated formulas and skills will be ready...at which point you won't have to guess at things anymore.

    Simply plug in numbers and it'll tell you which is more dps.

    I'm thinking of adding in a "Stat Weight Sim" which will test your baseline stats, and then run each stat with +10 stat to it, then normalize and give you your personalized stat weights.

    Also, I will at some point add an "armory sync" option to pull your stats from your armory in case you don't want to update the script all the time. I hope the lodestone has an api maybe?
    (0)

  10. #10
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    I need to update the Skillspeed mod. It's definitely not 0.0001133 or whatever I have it at at the moment. It's closer to 0.00009, lmao.

    If you're doing a Stat-Weight Sim, make sure to set it up so it also adds up the remaining time of your DoT ticks to get a "continuous rotation". Makes it easier to assess the weights of a job over an Infinity-period of time, rather than running a Sim for 300s and checking it that way.
    (0)
    Last edited by Dervy; 07-07-2015 at 05:06 AM.

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