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  1. #431
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Geirskogul is a special case. I messed around on the dummy and ascertained that I can shoot Geirskogul three times (without overlapping BotD cooldown) immediately or almost immediately, at 2/3 of the CD, and the last one the very second before it comes up (and consuming it). Looking at your first post now pretty much confirms that this is the correct way to cycle it. I'm relieved I don't have to worry about having to fit two in each BFB, though.
    I was actually more interested in Jumps/Internal release - I should still pop them as soon as possible, or is there a better way to use them now?
    (0)

  2. #432
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Jump is always buffed by an ability. Either IR + SP, BL, or all 3, as long as you pop them all instantly. The placement of it is fine, by the looks of it. I might make a time-lapsed Spreadsheet like what Kreitor did for the bard, but for us Dragoons, and put it on the OP, so we can all see the timings, durations and how everything lines up.
    (0)

  3. #433
    Player
    ChaoticDarkGriever's Avatar
    Join Date
    Aug 2013
    Posts
    92
    Character
    Kyrie Targaryen
    World
    Leviathan
    Main Class
    Lancer Lv 60
    Anyone know what is the ACC cap for Bismarck EX and Ravana EX? The bigger issue is with Ravana EX since we will have to attack from the front at times, and this while maintaining approximately 590 SS (560 + 30 food buff).
    (0)

  4. #434
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Dervy View Post
    Jump is always buffed by an ability. Either IR + SP, BL, or all 3, as long as you pop them all instantly. The placement of it is fine, by the looks of it. I might make a time-lapsed Spreadsheet like what Kreitor did for the bard, but for us Dragoons, and put it on the OP, so we can all see the timings, durations and how everything lines up.
    That would be sweet. I was trying to analyze the timing for each of the cooldowns during the dummy parsing, but it's hard to do it without either having already a firm grasp of the rotation (I'm really slow to learn) or being able to record the fight (which I could try as soon as I get to try shadowplay).
    (0)

  5. #435
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    More than 540 from the front. 0 misses so far with 555 Accuracy.

    EDIT: This is Ravana btw. Usually, the accuracy for the next tier of raids is the tank accuracy of the previous set of raids. So 550 was Front for T13 I believe? So Ravana/Bismarck should be around the same.

    EDIT 2: Just missed on a Moon at 555 acc
    (0)
    Last edited by Dervy; 06-28-2015 at 04:46 AM.

  6. #436
    Player

    Join Date
    Nov 2014
    Posts
    389
    just for reference, at 2.39 gcd ish is when PH and HT will never drop with 100% gcd uptime. it drops for fractions of a second at 2.40
    (0)

  7. #437
    Player
    Tobalito's Avatar
    Join Date
    Jun 2012
    Posts
    131
    Character
    Demitra Omnis
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Parsing on a dummy is one thing, but does anyone else feel like many of these fights are designed to just screw us over? so many insta turns on dungeon bosses and Bismark Extreme... forget about it, so much downtime.... I find it hard to parse where I feel I should be at. any thoughts?
    (0)

  8. #438
    Player
    ArtificialxSky's Avatar
    Join Date
    Mar 2015
    Posts
    40
    Character
    Tandry Noble
    World
    Jenova
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Dervy View Post
    More than 540 from the front. 0 misses so far with 555 Accuracy.

    EDIT: This is Ravana btw. Usually, the accuracy for the next tier of raids is the tank accuracy of the previous set of raids. So 550 was Front for T13 I believe? So Ravana/Bismarck should be around the same.

    EDIT 2: Just missed on a Moon at 555 acc
    Heads up, I've missed at ~570 accuracy from the front on Ravana EX.
    (0)

  9. #439
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    572-576 is the sweetspot then. My OT DRK had 0 misses at 576 Acc and yes, he did disable Grit.
    (0)
    Last edited by Dervy; 06-28-2015 at 07:03 AM.

  10. #440
    Player
    Outfoxed's Avatar
    Join Date
    Apr 2015
    Posts
    55
    Character
    Cydney Highwind
    World
    Leviathan
    Main Class
    Lancer Lv 60
    so pretty much this is my experience with geirskogul.

    you may get 3 geirskoguls per minute.

    geirskogul casts are extremely flexible in where you place them. maximizing potency per second with geirskoguls is simply impossible because BotD is too gating of a resource to permit more than 3 casts a minute while the cooldown allows for 6 a minute.

    geirskogul may be withheld until the dragoon deems that it is an appropriate time to use it. so long as we dont go over 30 seconds or hit 0 seconds.

    meaning that there is no set time to use the skogul. i keep hearing people toss out which combo numbers geirskogul should be tossed out after. the truth is, is that it is dependent on the fight. for example the boss of the fractal continuum will require that you delay your geirskoguls for when the adds line up and you may land a geirskogul hitting multiple of the adds.

    it does not matter whether you cast geirskogul after combos 1,3,5 or 2,4,5. so long as you get 3 in, you are safe. of course this takes things a minute at a time and there are times where you can not be so casual with your geirskoguls. (dps checks, boss about to die)

    on a dummy, the decision point for geirskogul is immediately after the 4th hit of our combos aka combos 1,3,5. on a dummy the question is "can i cast it with BotD falling off". in practice there are two decision points: 1) "can i cast it" and 2) "when should i cast it".

    otherwise skogul is very flexible. i can cast it after the 4th hit of my combo, but i might very well decide to delay it another 3 GCDs in anticipation of add phase. example, in t10 you may decide not to cast it on imdugud and wait 2 or 3 GCDs/backload your geirskoguls into combos 1/4/5 which would allow you to condense 3 geirskoguls into a 30 second span without any dropoff. getting it off on combos 4/5 and the 1st combo of BotD 2 would allow you to burst AoE damage quite well

    also, with a 2.5 gcd, it's almost a necessity that you cast geirskogul on combos 1,4,5 simply because skoguling on 3 gives you very little leeway to do anything.

    usage of the 3 geirskoguls is as follows

    gk1-may be used anytime prior to 4th hit of combo 3 without loss of BotD (though it's possible to delay further while limiting your grace period)
    gk2-may be used anytime prior to 1st hit of combo 5 and never before the 4th hit of combo three
    gk3-may be used anytime you want in combo 5 prior to BoTD coming off cooldown though too late will limit flexibility in your geirskogul casts in the second iteration of BotD

    the best dragoon will delay geirskogul for when mechanics necessitate it (incoming add phases) or frontload geirskoguls (combos 1,3,5 or even just doing it on combos 1 and 2 and letting it drop) during a dps check/burn phase.

    *note: does not take into account buffs. but for the opening rotation, you likely wont want to get geirskogul in seeing as it's our second weakest oGCD ability after legsweep
    (1)
    Last edited by Outfoxed; 06-28-2015 at 12:27 PM.

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