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  1. #411
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Well as I said, we'll have to wait and see what will happen. I sincerely doubt they will completely lower the Skillspeed thresholds, as it appears they've done it on purpose. And who knows? Skillspeed might actually scale DoT damage very well, making that 2.4 threshold very favourable.

    It is actually possible to get 3 GKs in and not miss any BotD application and to sustain HT + PH uptime 100% with 2.5GCD, if my model is correct... but it's A LOT harder to play as you get 0.1s leeway not to be hit by latency, mechanics, or GCD clipping, compared to 1.1s, plus GK management is A LOT more complicated and harsher than necessary.

    Having said that, the rotation seems to be a lot more smoother with a GCD of 2.4 and it's very likely the development team have created the rotation with this number in mind, that's what I'm trying to say.
    (1)
    Last edited by Dervy; 06-27-2015 at 12:19 AM.

  2. #412
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    I had a dilemma the other day.

    An AST put "The Arrow" on me.

    Things got weird, fast.
    (2)

  3. #413
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Nominous View Post
    I had a dilemma the other day.

    An AST put "The Arrow" on me.

    Things got weird, fast.
    "What...what sorcery is that?"
    (1)

  4. #414
    Player
    Zeviand's Avatar
    Join Date
    Oct 2014
    Posts
    67
    Character
    Zeviand Imperiosus
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Complete random but I play on controller and noticed that on the mapping menu you can program macro #98 and macro #99 on to your thumb sticks now. I personal haven't tried it so dunno how it works, but it might be worth noting for extra versatility.
    (0)

  5. 06-27-2015 03:03 AM

  6. #415
    Player

    Join Date
    Nov 2014
    Posts
    389
    Quote Originally Posted by Nominous View Post
    I had a dilemma the other day.

    An AST put "The Arrow" on me.

    Things got weird, fast.
    ast cards just ruin everything and throw everything out of whack, it's so confusing lol.

    2.40 is not absolute, but it's a good enough range that you'll be comfortable at that level definitely regardless of ping, and it opens up different openers. i'd experiment with lowering skillspeed to get more crit/det, but my gear atm is bis i180 so there's no point; maybe another time after weights are finished.

    as for plateaus, here are my findings

    at 2.50 gcd, i can consistently do 3 geirskoguls per botd rotation still. it just needs a late cast BoTD before CT and FT PH falls off for a tick at like, 40% chance, HT will be up for its own refresh but it drops for 0.35s during itself; so you can't use an oGCD after HT because the oGCD has a chance of not being buffed by HT during the reapplication. at 2.48 you have more leniency and don't need to last cast botd; you can even use it like i do in my opener, but you need to put it on the late end of disembowel/vorpal at 2.48 skillspeed. just don't get a heart attack when you refresh BoTD at 0s remaining on the buff itself. the bare minimum that i suggest everyone have is 2.47, just for 9 skill bfb (realistically, most people here need 2.46 for that)

    then at 2.44 or so you don't need to late cast botd anymore on VT/disembowel, PH fallls off for maybe 0.05s and HT for about 0.1, which is good enough to use oGCDS in. then 2.43 and lower is just comfort. i'll personally try to keep it around 2.42-2.43 depending on alex nm gear, since my opener uses BoTD>IR after ID.

    it's at around 2.39 (bis i180 with sksp food) that HT and PH never fall off and are refreshed at 0s duration. at 2.40 (bis 180, no sksp food) they drop for like... 0.03s?
    (0)
    Last edited by Aiurily; 06-27-2015 at 04:08 AM.

  7. #416
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Aiurily View Post
    0.35s during itself; so you can't use an oGCD after HT because the oGCD has a chance of not being buffed by HT during the reapplication.
    That's one more thing about 2.5GCD I forgot to mention. The same also applies to using an oCD BEFORE HT.
    (0)

  8. #417
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    How fast does a DRG run out of TP now? I heard MNKs dont really have TP problems anymore.
    (0)

  9. #418
    Player
    ErzaScarlet77's Avatar
    Join Date
    Feb 2014
    Posts
    525
    Character
    Lili Reina
    World
    Faerie
    Main Class
    Dragoon Lv 80
    i just got geirskogul and man, just when i thought i got the rotation down, this thing screws evertyhing up
    how do u guys use this? right after one of the 4th combo? i keep dropping botd if i use it too late
    (0)

  10. #419
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    You are not allowed much room for hesitation anymore, yes. To think that I choose to keep DRG because of the slower GCD...lol.
    (0)

  11. #420
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by ErzaScarlet77 View Post
    i just got geirskogul and man, just when i thought i got the rotation down, this thing screws evertyhing up
    how do u guys use this? right after one of the 4th combo? i keep dropping botd if i use it too late
    http://forum.square-enix.com/ffxiv/t...=1#post3036772

    Quote Originally Posted by Gardes View Post
    How fast does a DRG run out of TP now? I heard MNKs dont really have TP problems anymore.
    Around 3 1/2 minutes with 610 SS/2.40 GCD
    (0)

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