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  1. #1
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Ah~ C: Well I think it's possible to be hitting 1300. The only way I or anybody else could help figure out where you're lacking would be to see a detailed breakdown of the parse and what skills you use when. Saving your fourth GSK for your second B4B (and then hitting the fifth before it falls off!), for example, is actually a noticeable boost in such a short, bursty parse, and something not everyone thinks to do.

    And Dervy, dunno if you'll see this, but I'm curious how you calculate out your "DPS" numbers in your set listing. I've been trying to make a spreadsheet to do it myself, but after a lot of tweaking I've gotten to 1513.795 for that first set. Tried tweaking it to make it more accurate (adding the Crit adjutment after calculating it all out), but it only made it go UP to 1516. D:
    (0)
    Last edited by JackFross; 08-31-2015 at 01:44 AM.

  2. #2
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    There's many, many things that could be inflating your DPS.
    • Are you sure your model is using the proper rotation?
    • Are you using the correct formulas?
    • Are you clipping your models DoTs correctly?
    • How are you distributing your buffs in your model? If you're not averaging them out like I am, are you sure these buffs which are applied to your DoTs are also being clipped properly?
    • Are you making sure there isn't an error in the stats you've inputed?

    I never calculated DPS first. I always make sure to calculate PPS, THEN add that into the damage formula. The PPS takes into consideration all buffs, crit, skillspeed, battle litany, everything. This PPS is then plugged into the damage formula.

    Then, there's also this question, how are you adding AAs?

    My Model will always calculate expected DPS to be 10-20DPS lower than in-game as all of my buffs and DoT ticks are averaged out, rather than being used on specific skills along with other, really weird stuff I cannot explain.
    (0)

  3. #3
    Player
    Dargonis's Avatar
    Join Date
    Jun 2013
    Posts
    32
    Character
    Dargonis Autumnfire
    World
    Leviathan
    Main Class
    Lancer Lv 90
    ive been hoarding my esoterics im a 190 drg full alex gear and a 180 law ring, i have my 200 spear and im wondering what should I buy ? people say body and legs but if i do that my melee recast goes to 2.42 which is bad, so im asking for help from dragoons who are raiding, what is the best buy order for my esoteric armor.
    (0)

  4. #4
    Player
    Neyka's Avatar
    Join Date
    May 2015
    Posts
    60
    Character
    Neyka Kawaii
    World
    Faerie
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Dargonis View Post
    ive been hoarding my esoterics im a 190 drg full alex gear and a 180 law ring, i have my 200 spear and im wondering what should I buy ? people say body and legs but if i do that my melee recast goes to 2.42 which is bad, so im asking for help from dragoons who are raiding, what is the best buy order for my esoteric armor.
    I'm in a similar situation. What looks like the best order for me is to buy the waist, chest piece, and helm. This gives a slightly high accuracy and skill speed, but nothing too bad. Then I'll go for the legs and boots, which should balance accuracy and skill speed nicely.
    (0)

  5. #5
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    I haven't tested it lately, but in 2.0 the variation I cooked up myself was a bit of an overestimator if anything.
    (0)

  6. #6
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Timing my buffs with my skills better is something I really need to practice on. Been hitting B4B soon as it's up, but I guess that's not very good.
    Back to the training dummy.
    Thanks for the answers
    (0)

  7. #7
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Maybe you can point out where I'm going wrong? This is what I'm looking at (my character's current stats are plugged in).
    http://puu.sh/jUCaO/a07a245d72.png

    I've got calculations going there for IR and BL based on critrate, Life Surge gains calculated based on critrate, the % boost calculated based on relation of pps gain v pps values of skills+jump+dot all together. AA/Skills/Jumps (botd)/dots all split out as separate PPS calculations because of different buffs on each of them. I'm really curious where exactly I've missed something. I have the crit adjustment all the way at the end, affecting the final DPS calculation, because I assume the crit buff would be added to the "buffs" section and it shouldn't make a huge difference putting it there v building it into each DPS calculation.

    This spit out 1355 which was pretty much what I parsed when testing.

    And it's all multiplicative, so applying buffs to PPS or putting them under the "Buffs" section is literally the exact same thing.


    woooop~

    It's also not about holding B4B - it's about holding Geirskogul. The former should (generally) be used on cooldown. The latter has 3 uses per 60s, so it's flexible (within reason) when to pop it without dps loss. Should be 2 under b4b, 2 out of b4b in general, outside of the opener where you just get 1 under your first b4b.
    (0)
    Last edited by JackFross; 08-31-2015 at 12:43 PM.

  8. #8
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Aaah....
    Oh yea question. If you have to skip a geir due to mechanics, do you use BoTD when it's ready or do you wait until the 3rd geir before you use it?
    And what's the stat weight now? Crit better than det?
    ACC + SS till cap first?
    (0)

  9. #9
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    If BotD is off-cooldown and ready to go AND you won't get fucked by mechanics if you pop it (for example popping it less than 15-20s or so before a jump in A1S is bad) my intuition always tells me to pop GSK on cooldown until your BotD drops off before you re-up it before your next third hit.

    The stat weights are in the first few posts:
    DET - 0.139
    CRIT - 0.162
    SS - 0.104

    ACC+SS until cap, CRIT before DET.
    (0)

  10. #10
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    It's all on the Front Page, Hagare.

    And you've pretty much got everything covered... You actually reminded me to incorporate Life Surge gains into my Model.

    How are the DoTs tracked/clipped in your model Sunny? Yours looks extremely interesting.
    (0)

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