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  1. #131
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    2.31 gcd...that's a mighty amount of skill speed I would think, no?
    (0)

  2. #132
    Player
    Thendiel's Avatar
    Join Date
    Apr 2014
    Posts
    115
    Character
    Thendiel Swansong
    World
    Adamantoise
    Main Class
    Marauder Lv 70
    Whoever reaches 56 first will need to answer the big question: Can Blood of the Dragon be extended infinitely by our 4th-hit combos, or is there a hard cap on BotD duration?
    (0)

  3. #133
    Player
    rickyguo's Avatar
    Join Date
    Dec 2013
    Posts
    242
    Character
    Yan Dere
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    it caps at 30 seconds
    (0)

  4. #134
    Player
    Thendiel's Avatar
    Join Date
    Apr 2014
    Posts
    115
    Character
    Thendiel Swansong
    World
    Adamantoise
    Main Class
    Marauder Lv 70
    It can only have a maximum of 30 seconds' duration at any one moment, yes. What I'm wondering is whether its duration can be increased over and over again in order to extend infinitely across the course of an encounter. I'm guessing that it can, but some people read the tooltip as indicating that it's a hard cap of 30 cumulative seconds per BotD.
    (0)

  5. #135
    Player

    Join Date
    Nov 2014
    Posts
    389
    it can be increased infinitely yes

    and you can combo f&c after full thrust & chaos thrust
    (2)
    Last edited by Aiurily; 06-20-2015 at 09:19 AM.

  6. #136
    Player
    Thendiel's Avatar
    Join Date
    Apr 2014
    Posts
    115
    Character
    Thendiel Swansong
    World
    Adamantoise
    Main Class
    Marauder Lv 70
    That detail about Fang and Claw is interesting. I guess we will get to decide between Fang and Claw and Wheeling Thrust based on our positioning, rather than being forced to chain them with specific combos?

    Also, the infinite extension factor pretty much confirms that BotD/Geirskogul management is the core property of level 60 DRG. Thanks, Aiurily!
    (0)
    Last edited by Thendiel; 06-20-2015 at 09:50 AM.

  7. #137
    Player
    Thendiel's Avatar
    Join Date
    Apr 2014
    Posts
    115
    Character
    Thendiel Swansong
    World
    Adamantoise
    Main Class
    Marauder Lv 70
    I don't know about you guys, but popping all of these new buffs for every pull is getting kind of exhausting for me. IR, BFB, BL, BotD, followed by Power Surge and Life Surge, eventually with potions for progression... RIP my wrists.
    (1)

  8. #138
    Player
    RachaelMarie22's Avatar
    Join Date
    Dec 2013
    Posts
    215
    Character
    Gaia Rein
    World
    Cerberus
    Main Class
    Lancer Lv 60
    Oh dear..it already felt like a complicated dance on controller. Our hands will be going up in smoke every time we burst!
    (1)

  9. #139
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Down with controllers.

    (It sucks on keyboard too)
    (0)

  10. #140
    Player

    Join Date
    Nov 2014
    Posts
    389
    ahaha oh wow, this is actually really fucking annoying

    it's not that FT and CT can chain into either BoTD combo like i mistakenly said earlier, it's that there is a 50/50 chance of proccing either F&C or WT. so if you do TT>VT>FT, you will either proc F&C for a 290 potency flank, or a WT for a 290 potency rear, at a 50% chance each. so for example, if you do something very typical like rear chaos thrust>(jump) and you proc F&C, there's no way you're gonna get the F&C flank proc without losing a bit of your GCD. that's going to take some getting used to

    anyway geirskogul animation is pretty fast at least
    (3)
    Last edited by Aiurily; 06-20-2015 at 10:27 PM.

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