Ah, gotcha. Thank you for the explanation!
IMHO DS / RoT is just bad if the adds are quite tanky. I pump more DPS with just doing a normal rotation on a target and popping GK as the AoE bit rather than spamming DS which gave low DPS/TP returns. The only moment I use HT > RoT > DS spam is at the Violet section of Fractal where the mobs there are very squishy.DS sucks in these new expert dungeons as of right now. Mostly because we arent as overgeared for it as we were for expert in 2.x yet. I can spam DS for 1000 TP and invigorate and still only have taken out about 30-40% of the hoard's HP pool, then I'm effectively neutered for quite a while. I'd rather'd IDC/TTT with georskoguls thrown in the mix, otherwise you'll have nothing for the next round of adds. I'm hopeful they will scale Doom Spike's damage at some point or reduce it's TP cost, but if nerfing Holy/Flare is any indication, likely not.
What sort of dps were people getting around 180ilvl? (Law gear/upgraded only)
On a dummy, in a1, a2, a3 and a4 etc (if anyone had this that is).
I was practicing on a dummy last night and only maintained around 1050-1090 dps which i believe might be a little too low (not sure how much of a different Ravana weapon/Alexander gear makes).
at i180 with hive weapon, 1200 +- 20 with xpot food and party buff
without ravana wep, -30-40 is probably fair
How can the stat weigh be lower now then before? That would make perfect penta melds less relevant now if those numbers are correct.
This skillspeed number in the main post is wrong. I can get full potency off heavy thrust at 555 skillspeed.
Will I be losing much DPS if I ignore potions altogether? They're really expensive on cactuar, and I don't have much gil as it isAbusing crossbars is where it's at. I have my GCDs all on hotbar one, with my 4ths on the R2+L2/L2+R2 bar for ease of access, and my cooldowns on hotbar 2. Then disabled the shared hotbars when weapon is drawn, and added my oGCDs to hotbar 7&8 (which you can't access on controller really, but you can view your cooldowns to see if you need to switch bars to activate any).
As for potions, I play on Jenova, so they're hella expensive. Same with food. I craft/gather to mitigate the cost, though, and I don't use potions in regular dungeons. They're for boss fights only.
So I was parsing last night and I ran a test. The new Dragoon combo vs the old where phleb comes before the full thrust combo and you do the full thrust combo twice. So when I ran this test I assumed you guys were right and I'd see more damage from the new rotation. The weird thing is I did the new rotation perfectly and the old rotation I actually messed up slightly. But the old rotation (ht-p-id-db-ct-4th-tt-vt-ft-4th-x2) actually out damaged the new (ht-id-db-ct-4th-p-tt-vt-ft-4th repeat) by about 20-30 dps.
When I did the old rotation the dots would fall off for 1-2 seconds and so I was assuming at the end of the test I'd see that you guys were right and I'd have a nice dps boost. But the opposite happened. Anyone have any input on this? The parses were 1080 for the new and 1100 for the old. They were however 2 minute parses bc my buddy was short on time. But I don't really see why that would make much of a difference.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.