Yes it does. The advance rotation timer is a lot stricter whereas the basic gives you a little bit of breathing space. There's also the old filler rotation that you will do whenever BoTD is down.
So save 2 weeks worth of Esoterics for Brontiac before anything else?
Accuracy is 590 for A1S, you need to hit in front when adds spwan.Oops! Realised that I posted the wrong link. Here's the correct one with Black Truffle as food. 580 Accuracy only though (which can probably only let us meet A1's accuracy requirements)
But yeah I gotta agree that Auirily's set is probably the optimal one for 625 SKS. ( http://ffxiv.ariyala.com/QZTK )
First of all, a gratitude is in order into making this lab for us dragoons, and it also serves as training ground for us.
I just thought I should drop by and say my greetings since I'm a newgoon. Currently progressing to 60 to get those law gears and do hard raids.
EDIT:
Also a question I might wanna ask to those with more experience in dungeons, you WILL encounter a group of foes numbering 2, 3, or 4.
I usually pick one that's not so hard to kill and not too easy to die and hits quite hard just so my DoTs stack will work with maximum efficacy.
Question is, what do I do after the said enemy dies? Almost in every situation, all the other enemies are at half-hp more or less. Do I restart my rotation right from the heavy > IDC4, or just heavy > TTT4 ?
I know the rotation in the first post is aimed towards mid-long battle where keeping up the DPS is important, but... I find this bugging me, especially since I just cleared Ravana and the group needs to clear butterflies fast, otherwise partywipe.
Last edited by Greyfrost; 07-23-2015 at 02:57 PM.
If the remaining adds are pretty much half dead then I would suggest that you can just do HT>TTT4.Question is, what do I do after the said enemy dies? Almost in every situation, all the other enemies are at half-hp more or less. Do I restart my rotation right from the heavy > IDC4, or just heavy > TTT4 ?
I know the rotation in the first post is aimed towards mid-long battle where keeping up the DPS is important, but... I find this bugging me, especially since I just cleared Ravana and the group needs to clear butterflies fast, otherwise partywipe.
I'm pretty greedy sometimes so I'll just do the HT>IDC4 on the boss when it's at that part of the rotation and then I'll resume back the TTT4 part at the adds.
Been leveling up myself, should get Wheeling tonight and the real fun begins lol. Multi-dotting mobs is still effective, HT-IDC4-P then IDC on the next mob, sometimes I'll switch back to the first for 4th and HT-RoT (if at least 3 mobs) IDC 3rd mob, again can hit whichever with 4th, Pleb. Etc. after all that I just TTT4 until they're dead, or if they are all low finish them off with Doomspike. For 4 or more enemies I just AoE, HT-RoT and Doomspike spam. Still playing around with things but really enjoying the BotD mechanic so farFirst of all, a gratitude is in order into making this lab for us dragoons, and it also serves as training ground for us.
I just thought I should drop by and say my greetings since I'm a newgoon. Currently progressing to 60 to get those law gears and do hard raids.
EDIT:
Also a question I might wanna ask to those with more experience in dungeons, you WILL encounter a group of foes numbering 2, 3, or 4.
I usually pick one that's not so hard to kill and not too easy to die and hits quite hard just so my DoTs stack will work with maximum efficacy.
Question is, what do I do after the said enemy dies? Almost in every situation, all the other enemies are at half-hp more or less. Do I restart my rotation right from the heavy > IDC4, or just heavy > TTT4 ?
I know the rotation in the first post is aimed towards mid-long battle where keeping up the DPS is important, but... I find this bugging me, especially since I just cleared Ravana and the group needs to clear butterflies fast, otherwise partywipe.
Thendiel's 2.XX "How to Train your Dragoon" guide had good information on "what do I use if an enemy is about to die in 1-4 hits?". ID-Dis gives us our highest potency in two hits (if I remember the guide correctly) and is something I use often. I think that is the highest potency 2 GCD hit even if HT and Ph are down.
EDIT:
Also a question I might wanna ask to those with more experience in dungeons, you WILL encounter a group of foes numbering 2, 3, or 4.
I usually pick one that's not so hard to kill and not too easy to die and hits quite hard just so my DoTs stack will work with maximum efficacy.
Question is, what do I do after the said enemy dies? Almost in every situation, all the other enemies are at half-hp more or less. Do I restart my rotation right from the heavy > IDC4, or just heavy > TTT4 ?
I know the rotation in the first post is aimed towards mid-long battle where keeping up the DPS is important, but... I find this bugging me, especially since I just cleared Ravana and the group needs to clear butterflies fast, otherwise partywipe.
I think the short answer is, if you think the enemy is going to still be standing at least 2 GCDs after you use a 4 step combo, use IDC4.
I regularly do ID on a low health mob, switch to higher health mob for Dis-CT, back to first mob for 4th, then back to second mob for Ph, then finish off the low health mob if its still standing.
WOW! This gear creep is unbelievable. At full i120 "bis" we'll be averaging 20% CRT and a crit multiplier of 1.558. That's basically 2.2 levels of crit.
We gained 300 crit approximately from a 30 ilvl jump (i180-i210).
So if there's a similar trend of 300+ per 30 ilvls, I'll guesstimate +600 at the end of the expansion (3.4)...
34% Crit Chance with a multiplier of 1.6987... That's scary if they follow this 300 Crit jump per patch...
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