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  1. #21
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,410
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    So, I just saw an A Rank in Azys Lla get killed by 30-60 people within 20 seconds, and I didn't even get there in time. To be honest, a fix for this is extremely needed.

    Sure, you'll have the people who've gotten their i180 gear already not deal with hunts anymore, but the main problem lies in an enemy's HP. ARR Hunts weren't as bad since they were nerfed in rewards. The current HP of these enemies(against anywhere from 60-100 players) makes it nearly impossible for 90% of the players to get their Centurio Seals. Rather than what OP stated about increasing a Mark's HP based on amounts of people, just buff A-S Ranks straight up so that you need at least 50-60 people to reduce their maximum health by 5% at least(dependable on gear).

    If possible in a future patch, please make hunts not gate i180 gear.
    (2)
    Last edited by HyperiusUltima; 06-28-2015 at 01:31 PM.

  2. #22
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Hyperius, could you be so kind as to change the twelfth word in the first line of your post. It could really upset people. =)
    (0)

  3. #23
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,410
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Culfinrandir View Post
    Hyperius, could you be so kind as to change the twelfth word in the first line of your post. It could really upset people. =)
    Changed it so as not to add to the toxicity. Was kind of mad at the time due to how people will call out, and 2 minutes later the hunt is killed.

    Regardless, NOW I have the problem with the "early pulls". People aren't going to wait 5 minutes for others to get to an A Rank, so they're going to pull early so that they can keep the Centurio Seals to themselves.

    If people would have the courtesy to wait, I think hunts would be a great deal better than what I've seen tonight.
    (0)

  4. #24
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    I've avoided Hunts so far in Heavensward as, like you say, it has brought back everything that was wrong with the way they were run in 2.3. It's even worse in ARR areas as the poor things are practically dead within the 2.5s global cool down period!
    (0)

  5. #25
    Player
    Mageri's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    18
    Character
    Mageri Sorcea
    World
    Zalera
    Main Class
    Conjurer Lv 60
    I'm on a pretty small server, so it isn't too bad for me. I'm only angry when people call it, you ask pull time, they say it's in like, two minutes, you teleport...
    It DED.
    It's much better when you have a tank that resets, and you can get the zone to understand: "RESET OR YOU GON' DIEEEEE."
    (0)
    "When life gives you lemons, throw them at the people you hate."
    "Well, a lot of the people I know are going to be in pain. Not because I hate them, mind you, but because I can't aim."

  6. #26
    Player
    CakeBurglar's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Bridei Leshyahen
    World
    Ultros
    Main Class
    Lancer Lv 47
    Yeah, if we could get a daily or weekly cap on the number of Centurio Seals that could be obtained from killing hunts that *aren't* on your Mark Bills, that'd be great. Allowing this sort of grinding when all other sources of Law are gated makes the game unenjoyable, since it heavily favors players who have the time to engage in this behavior.
    (1)

  7. #27
    Player
    Paindark's Avatar
    Join Date
    Aug 2014
    Posts
    10
    Character
    Neevato Damon
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I saw solutions for the problem that the mobs die too fast in other MMOs. Maybe it is possible to scale the hp of the hunt boss by the amoung of people in that zone. So the HP of the mob gets higher/lower for each player that arrives/leaves that zone/map until the mob is pulled.

    So everyone who got into the zone has more time to get to it, fight and get some marks.
    (0)

  8. #28
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    I see so many things that could go wrong with that. 30 people show up to kill mob, there are 500 people in zone, it dies in 3 hours. 90 people show up to kill mob, there are 100 people in zone, mob dies in .1 sec everyone gets nothing.
    I have seen a couple good ideas posted. THe best of which is to give hunt mobs (A and S ranks) a 5 minute or so invulnerability buff upon spawn. This gives players 5 minutes from the time it spawns to find it, pass intel, and get to it before it can even be engaged. Honestly this is a great idea and an easy thing to implement. Personally in addition to this I would also triple all A and S rank HP levels. When a mob dies in 10 seconds it is not a hunt, it is shooting a fish in a barrel. THe mob might as well not attack, or have any abilities. It is literally a waste of money to even give them a character model, it might as well just be a plain cube on the terrain. Make the hunts outrageously difficult upon release, monitor player progress and NERF as needed as players CEASE to hunt. Dont make it easy then feel you need to buff it. It is a backwards way of thinking.
    (0)

  9. #29
    Player
    Dami's Avatar
    Join Date
    Nov 2014
    Posts
    54
    Character
    Chibi Dami
    World
    Tonberry
    Main Class
    Monk Lv 60
    Why aren't they buffing their HP yet!? Hunts die in seconds and even back in ARR hunts die so quickly when people were running in ilvl130 gear. Not to mention the early pullers that were already existent back then. Now multiply it by 10 and that's what hunts are right now.
    (0)

  10. #30
    Player
    Thunda51's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Platinum Thunda
    World
    Cactuar
    Main Class
    Archer Lv 50
    Another issue I'm having besides the low HP of the marks is the whole instance thing. There was a mark that I missed because I couldn't get into Instance 1 of the Dravanian Forelands. Is there a way to be able to switch instances whenever or is it just stupid luck?
    (0)

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