I will never understand why people would choose the incredibly boring way to level (FATEs, room-1) over the actually interesting ways (Dungeons), especially the tanks and healers who have low wait times anyways.
I will never understand why people would choose the incredibly boring way to level (FATEs, room-1) over the actually interesting ways (Dungeons), especially the tanks and healers who have low wait times anyways.
AK- mobs added to dead spaces. Barrier in front of first boss. Kill all gargoyles to open Demon Wall door.
Haukke HM- multiple gated rooms. Clear entire basement to get to final boss.
Brayflox HM- locked gates. kill goblins to proceed to bosses.
Hullbreaker- kill monkeys to cross bridge, stone tabs from chests with changing mimics, barriers with popup adds.
Keeper, AK HM, WP HM, Sastasha and every other 50 dungeon has been designed to prevent trash skipping.
They've been ahead of the old AK speed-deathruns for a long time. Trash will still be relevant.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote


