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  1. #1
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Eidolon View Post
    We speed run at level 50. Not for leveling dungouns, dont' apply the level 50 lgoci to the leveling process.

    Right now, there are two ways to run level 50 dungouns:
    1) For a clear, which involves the sacpulls we used to use in 2.0 AK
    2) For EXP, which involves killing monsters on the way or, yea, doing "First Room" style.

    Now, if we make all the groups the second one, players who are leveling will see less EXP because people will want to skip to bosses, who are the most lucrative now...
    Level 50 people are in low level dungeons, mainly due to roulette, and they will speedrun. Now speedrun will give more exp than before. A full clear will give the same exp than before = you don't get screwed when you are leveling and your group speedruns as much.

    What? Skip bosses?! You make no sense. Bosses are where the EXP is, why would you want to skip bosses? O.o
    (4)

  2. #2
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by sirDarts View Post
    Level 50 people are in low level dungeons, mainly due to roulette, and they will speedrun. Now speedrun will give more exp than before. A full clear will give the same exp than before = you don't get screwed when you are leveling and your group speedruns as much.

    What? Skip bosses?! You make no sense. Bosses are where the EXP is, why would you want to skip bosses? O.o
    Skip -to- bosses, as in skipping the bulk of the monsters and going to the bosses to get the maximum exp/hour

    Edit-in: Wanna clarify...
    A level 50 may be in low level roulette, but due to the nature of level synch, they are not strong enough to do massive pulls. I find most tanks+healers even level synched will struggle with groups of 2 pulls. This often is less effective than pulling single groups. The low-level content while level synched is surprisingly well-balanced for group vs. monsters.

    However, you're thinking in terms of post-50, where people can pull the entire dungoun before a boss and straight-tank it with decent use of mitigation.
    (2)

  3. #3
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Eidolon View Post
    *snip*
    Yes, rushing to the bosses will be more rewarding, but people already try to do that as much as they can, and it screws the people who are there to level, because they get much less exp.

    Dunno which low level content you are talking about, but when I get a synced Tank in basically any dungeon from below lvl 40, and he pulls only one group, I just switch to Cleric stance and let my Fairy do all the healing, because is more than enough, well I can usually do that even with an unsynced tank, fairy is OP. If I add my own healing to it, I can easily keep up a synced tank tanking 3 groups of trash.
    (0)

  4. #4
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Eidolon View Post
    Skip -to- bosses, as in skipping the bulk of the monsters and going to the bosses to get the maximum exp/hour
    We do not know the new XP distribution. Previously the vast majority (75 to 90%) of dungeon XP was tied up in the trash which made first room DD/AV runs viable. Their goal should be to get the trash/boss XP ratios to the point where a near full or full clear gives the best XP per hour rate.
    (3)