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  1. #1
    Player Eidolon's Avatar
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    May 2011
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    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by sirDarts View Post
    Read the notes again - total EXP gain for the dungeon is unchanged.
    Mmm...

    Not sure how I feel on it, then. Doesn't that at the same time just encourage people to plow through the dungoun as fast as possible, focusing on bosses / possibly skipping the trash?

    It does encourage full clears though, so maybe it's good? I can't tell. It might be the lesser of two evils since now people who want to clear quick won't be screwing people who want exp...

    Hmn... still say they shouldn't of touched the regular Mob's EXP.
    (1)

  2. #2
    Player
    sirDarts's Avatar
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    May 2015
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    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Eidolon View Post
    Mmm...

    Not sure how I feel on it, then. Doesn't that at the same time just encourage people to plow through the dungoun as fast as possible, focusing on bosses / possibly skipping the trash?

    It does encourage full clears though, so maybe it's good? I can't tell. It might be the lesser of two evils since now people who want to clear quick won't be screwing people who want exp...

    Hmn... still say they shouldn't of touched the regular Mob's EXP.
    Yes, it does encourage speedrunning. But it discourages room-1 farming.
    Speedrunning is not a bad thing, as long as all the players in the group are able to handle it.
    Room-1 farming is a terrible thing.
    (1)

  3. #3
    Player Eidolon's Avatar
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    Muhau Nbolo
    World
    Mateus
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    Warrior Lv 90
    Quote Originally Posted by sirDarts View Post
    Yes, it does encourage speedrunning. But it discourages room-1 farming.
    Speedrunning is not a bad thing, as long as all the players in the group are able to handle it.
    Room-1 farming is a terrible thing.
    Speedrunning can be bad in some regards. If they reduced EXP from reuglar monsters enough, then speedrunning without fighting packs of mobs would become ideal. This is good for people seekign to do speed runs as jobs that aren't good at AoE, and will be more inclusive to them.

    However, at the same time, do you really want a New Player to be told "Hey, just doing the bosses, you still get good EXP and we'll get to finish fast." ... Keep in mind, the Bosses tend to substantially faster than all their trash, so skipping trash might become the ideal. In teh end, it still hurts players trying to get actual EXP out of the dungoun, it's just the opposite of what we have now.
    (0)

  4. #4
    Player
    sirDarts's Avatar
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    May 2015
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    Elyza Arcanas
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    Phoenix
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    Scholar Lv 60
    Quote Originally Posted by Eidolon View Post
    Speedrunning can be bad in some regards. If they reduced EXP from reuglar monsters enough, then speedrunning without fighting packs of mobs would become ideal. This is good for people seekign to do speed runs as jobs that aren't good at AoE, and will be more inclusive to them.

    However, at the same time, do you really want a New Player to be told "Hey, just doing the bosses, you still get good EXP and we'll get to finish fast." ... Keep in mind, the Bosses tend to substantially faster than all their trash, so skipping trash might become the ideal. In teh end, it still hurts players trying to get actual EXP out of the dungoun, it's just the opposite of what we have now.
    People are already speedrunning now, avoiding most packs they can, or just nuking several packs at once.
    Now this strat will loot them more experience, thus also looting more experience for the new players.

    People will prefer having DPS with AoE in their group? They already do.
    (1)

  5. #5
    Player Eidolon's Avatar
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    May 2011
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    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by sirDarts View Post
    People are already speedrunning now, avoiding most packs they can, or just nuking several packs at once.
    Now this strat will loot them more experience, thus also looting more experience for the new players.

    People will prefer having DPS with AoE in their group? They already do.
    We speed run at level 50. Not for leveling dungouns, dont' apply the level 50 lgoci to the leveling process.

    Right now, there are two ways to run level 50 dungouns:
    1) For a clear, which involves the sacpulls we used to use in 2.0 AK
    2) For EXP, which involves killing monsters on the way or, yea, doing "First Room" style.

    Now, if we make all the groups the second one, players who are leveling will see less EXP because people will want to skip to bosses, who are the most lucrative now...

    Edit-in: Mind you, the exception is AK first room runs because of the fact that the crystal's light gives you such a substantial damage mitigation buff that you CAN tank AoE. However, try doing a -mass-ve pull in any pre-50 dungoun similar to what we do post-50. You'll find it's not quite as easy...
    (0)

  6. #6
    Player
    sirDarts's Avatar
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    May 2015
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    Elyza Arcanas
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    Phoenix
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    Scholar Lv 60
    Quote Originally Posted by Eidolon View Post
    We speed run at level 50. Not for leveling dungouns, dont' apply the level 50 lgoci to the leveling process.

    Right now, there are two ways to run level 50 dungouns:
    1) For a clear, which involves the sacpulls we used to use in 2.0 AK
    2) For EXP, which involves killing monsters on the way or, yea, doing "First Room" style.

    Now, if we make all the groups the second one, players who are leveling will see less EXP because people will want to skip to bosses, who are the most lucrative now...
    Level 50 people are in low level dungeons, mainly due to roulette, and they will speedrun. Now speedrun will give more exp than before. A full clear will give the same exp than before = you don't get screwed when you are leveling and your group speedruns as much.

    What? Skip bosses?! You make no sense. Bosses are where the EXP is, why would you want to skip bosses? O.o
    (4)

  7. #7
    Player Eidolon's Avatar
    Join Date
    May 2011
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    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by sirDarts View Post
    Level 50 people are in low level dungeons, mainly due to roulette, and they will speedrun. Now speedrun will give more exp than before. A full clear will give the same exp than before = you don't get screwed when you are leveling and your group speedruns as much.

    What? Skip bosses?! You make no sense. Bosses are where the EXP is, why would you want to skip bosses? O.o
    Skip -to- bosses, as in skipping the bulk of the monsters and going to the bosses to get the maximum exp/hour

    Edit-in: Wanna clarify...
    A level 50 may be in low level roulette, but due to the nature of level synch, they are not strong enough to do massive pulls. I find most tanks+healers even level synched will struggle with groups of 2 pulls. This often is less effective than pulling single groups. The low-level content while level synched is surprisingly well-balanced for group vs. monsters.

    However, you're thinking in terms of post-50, where people can pull the entire dungoun before a boss and straight-tank it with decent use of mitigation.
    (2)