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  1. #21
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Garlyle View Post
    Oh, I don't doubt the trash will still be worth clearing - but they want to get away from "you only stay in the dungeon for 5 minutes". They moved away from it when Brayflox HM runs through the first two bosses were a thing for Soldiery by shifting where the tomestones were being given, and they wanted to emphasize away from it here. Because there's already one post illustrating the problem - worse than speedruns skipping a few optional encounters are players who leave others hanging because they "got what they wanted" and left, simply because the rest was a comparative waste of time. Especially when talking about content people actually need to clear to progress.

    Most low-level dungeons aren't designed to be speedrun anyway, honestly - trash is everywhere and trying to make a huge pull is suffering.

    They straight up said in the patch notes the total EXP isn't changing.
    Well, now instead of helping my friends do dungeons because I know they are worth good experience. I will tell them to go run fates instead. I will also refuse to group with them because they are a waste of time, and fates are faster. It also nerfs several abilities I liked on my Warrior. Why even be a warrior now if I can't massive pull anymore? I will be a paladin and skip.

    A few bad apples in a video game. Big freaking deal. A hammer was smashed in a fun play-style because of a few exploiters and whiners. They should make their own groups if they can't deal with a bad matchmaker.
    (1)

  2. #22
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by sirDarts View Post
    Read the notes again - total EXP gain for the dungeon is unchanged.
    Mmm...

    Not sure how I feel on it, then. Doesn't that at the same time just encourage people to plow through the dungoun as fast as possible, focusing on bosses / possibly skipping the trash?

    It does encourage full clears though, so maybe it's good? I can't tell. It might be the lesser of two evils since now people who want to clear quick won't be screwing people who want exp...

    Hmn... still say they shouldn't of touched the regular Mob's EXP.
    (1)

  3. #23
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Eidolon View Post
    Mmm...

    Not sure how I feel on it, then. Doesn't that at the same time just encourage people to plow through the dungoun as fast as possible, focusing on bosses / possibly skipping the trash?

    It does encourage full clears though, so maybe it's good? I can't tell. It might be the lesser of two evils since now people who want to clear quick won't be screwing people who want exp...

    Hmn... still say they shouldn't of touched the regular Mob's EXP.
    Yes, it does encourage speedrunning. But it discourages room-1 farming.
    Speedrunning is not a bad thing, as long as all the players in the group are able to handle it.
    Room-1 farming is a terrible thing.
    (1)

  4. #24
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    Quote Originally Posted by Nektulos-Tuor View Post
    Well, now instead of helping my friends do dungeons because I know they are worth good experience. I will tell them to go run fates instead. I will also refuse to group with them because they are a waste of time, and fates are faster. It also nerfs several abilities I liked on my Warrior. Why even be a warrior now if I can't massive pull anymore? I will be a paladin and skip.

    A few bad apples in a video game. Big freaking deal. A hammer was smashed in a fun play-style because of a few exploiters and whiners. They should make their own groups if they can't deal with a bad matchmaker.
    So you'd rather be a jerk and not help your friends.. interesting.
    (24)
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  5. #25
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by AskaRay View Post
    So you'd rather be a jerk and not help your friends.. interesting.
    I am helping them, by doing things faster so we can do fun content and not worry about stupid levels <3 Leveling isn't fun for me, its a waste of time.

    Killing hundreds of mobs for experience, however was fun for me. Very fun, made me feel powerful. Now I feel like a coward skipping it.

    Some times you just have to call your friends fat, to help them get a better body. If you just tell them they look good all the time your lying to them. Lying is bad.

    Quote Originally Posted by sirDarts View Post
    Yes, it does encourage speedrunning. But it discourages room-1 farming.
    Speedrunning is not a bad thing, as long as all the players in the group are able to handle it.
    Room-1 farming is a terrible thing.
    So they nerfed a 20% faster way that caused barely any stress or lag to the server. So now we will have hundreds of people instead fighting for fates! YEAH!
    (0)

  6. #26
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    Well, now instead of helping my friends do dungeons because I know they are worth good experience. I will tell them to go run fates instead. I will also refuse to group with them because they are a waste of time
    Have you been reading? Dungeons are still worth the exact same amount of experience they always were. Which is to say worth a hell of a lot more than FATEs.

    Also shows how much of a 'friend' you are if you're not willing to help someone out because it isn't your personal Most Efficient Option.
    (9)

  7. #27
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Nektulos-Tuor View Post
    Well, now instead of helping my friends do dungeons because I know they are worth good experience. I will tell them to go run fates instead.
    It's the same XP/Time that it is now. What's hard to comprehend about this? In fact, if you're skipping any trash at all in those dungeons, you now get more exp. You know those side rooms no one does in DD, or the mobs everyone skips in AV first room? I guarantee you that the mobs there are having their XP added to the boss the same as all the others. You're dumb if you think this is a nerf to full clear XP. The only thing being changed, and quite understandably, is "DD first room spam" groups.

    Edit:

    Quote Originally Posted by AskaRay View Post
    So you'd rather be a jerk and not help your friends.. interesting.
    This isn't new. OP also said he'd lie to his friends point blank about how many MSQ quests there are to get into HW content.
    (9)

  8. #28
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by sirDarts View Post
    Yes, it does encourage speedrunning. But it discourages room-1 farming.
    Speedrunning is not a bad thing, as long as all the players in the group are able to handle it.
    Room-1 farming is a terrible thing.
    Speedrunning can be bad in some regards. If they reduced EXP from reuglar monsters enough, then speedrunning without fighting packs of mobs would become ideal. This is good for people seekign to do speed runs as jobs that aren't good at AoE, and will be more inclusive to them.

    However, at the same time, do you really want a New Player to be told "Hey, just doing the bosses, you still get good EXP and we'll get to finish fast." ... Keep in mind, the Bosses tend to substantially faster than all their trash, so skipping trash might become the ideal. In teh end, it still hurts players trying to get actual EXP out of the dungoun, it's just the opposite of what we have now.
    (0)

  9. #29
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Garlyle View Post
    Have you been reading? Dungeons are still worth the exact same amount of experience they always were. Which is to say worth a hell of a lot more than FATEs.

    Also shows how much of a 'friend' you are if you're not willing to help someone out because it isn't your personal Most Efficient Option.
    Its about the EPM. It is much easier to do fates then to do dungeons, especially chain fates. Which are 5 minutes and worth more then an entire duty finger which can take up to an hour.
    (0)

  10. #30
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Eidolon View Post
    Speedrunning can be bad in some regards. If they reduced EXP from reuglar monsters enough, then speedrunning without fighting packs of mobs would become ideal. This is good for people seekign to do speed runs as jobs that aren't good at AoE, and will be more inclusive to them.

    However, at the same time, do you really want a New Player to be told "Hey, just doing the bosses, you still get good EXP and we'll get to finish fast." ... Keep in mind, the Bosses tend to substantially faster than all their trash, so skipping trash might become the ideal. In teh end, it still hurts players trying to get actual EXP out of the dungoun, it's just the opposite of what we have now.
    People are already speedrunning now, avoiding most packs they can, or just nuking several packs at once.
    Now this strat will loot them more experience, thus also looting more experience for the new players.

    People will prefer having DPS with AoE in their group? They already do.
    (1)

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