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  1. #61
    Player
    Draxxion's Avatar
    Join Date
    Feb 2015
    Posts
    231
    Character
    Draco'li Tayuun
    World
    Faerie
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Balipu View Post
    While I agree that SE handled it badly (I distinctly remember Yoshie-P saying that inventory size is a problem) but I'm sure I will be able to manage my inventory. Thing is, most of the stuff is dead weight. Like stacks of the same item kept by both retainers and the player as well. Almost no player plays more than 4 classes actively, so 4 complete glamour sets is more than enough. 5 if you count wedding dress.

    And sure it's annoying to farm crafting materials every time you need it, keeping 3 full stacks of gigantoad skin for months is pointless.
    I've said it another thread when it comes to the mats thing. Why do they only stack to 99? Is this some kind of Final Fantasy standard we have to keep? Why not 999? Those three stacks of gigantoad skins now becomes 1 just as an example. Not sure why anyone would have that many gigantoad skins, but it is just the example you made. What I really get at when it comes to space isn't necessarily hoarding mats. It is armory space and the Armoire still not being fixed. Yeah people only play only certain classes, but what about crafters and gathers? I know many players who switch between all crafters all the time and are all the gathers as well (I may not have leveled my crafting, but even I have all the disciples of hand/land with items for each). That is more tools in your armory chest and more armor pieces in your armory chest or retainer if you move it there. The Armoire still not accepting certain event items when it should just adds to matters.
    (0)

  2. #62
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Key disappointments:

    - The new 'hard mode' roulette extended to include the current expert dungeons. Ugh... we've been down this road, and it sucked then too.
    - Expert Roulette is now Heavensward only.
    - No XP gains from non-DF hard mode dungeons.
    - Everything to do with the summoner 'additions', because I had hoped it would at least have some focus on the pets.
    - Scrip system locked until level 56. How does this make crafting more accessible, as was the apparent intention? Anyone struggling with their level 50 crafters is still going to struggle. Ugh.

    Other than those annoyances, I'm quite happy with the rest of the changes. Though, that's partly because the wording on some of them is rather vague (skills were 'adjusted' etc) so there's no way of knowing their impact until I log into Heavensward.
    (1)

  3. #63
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Draxxion View Post
    snip
    I used gigantoad skins as an example as it really happens in my inventory. Plus, with HQ and NQ it is 6 inventory slots. I keep them in my inventory in case it might come usefull. I realise in hindsight that it was stupid and that's why I'm warning people of the same dangers. Well I level all classes gatherers included, and they have enough space for leveling. Sure if you want to glamour xour crafters, things might go out of hand but come one.

    I think a few new items will be storable in the armoire now. Look it up-
    (0)

  4. #64
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Lemuria View Post
    Key disappointments:


    - Scrip system locked until level 56. How does this make crafting more accessible, as was the apparent intention? Anyone struggling with their level 50 crafters is still going to struggle. Ugh.
    I"m not sure what's wrong with scrips starting at 56, they are a parallel to DOM/DOW tomes which started at lv cap (50) at the time but the new tomes coming in are going to be for lv 60 once 4 weeks pass from release. If anything starting at 56 is a tad of a headstart that allows you to get into the system without first being 60.

    The other thing to keep in mind is other than needing to complete the MS you can go straight ahead on DOL/DOH quest without any other pre-reqs other than finishing their class quest. So I'd say that "newcomers" having more struggles has yet to be seen because we still don't know how potent the gear is going to be from 51+ for crafters.
    (2)

  5. #65
    Player
    Causality's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    445
    Character
    Nutritious Delicious
    World
    Adamantoise
    Main Class
    White Mage Lv 54
    Quote Originally Posted by Draxxion View Post
    I've said it another thread when it comes to the mats thing. Why do they only stack to 99? Is this some kind of Final Fantasy standard we have to keep? Why not 999? Those three stacks of gigantoad skins now becomes 1 just as an example. Not sure why anyone would have that many gigantoad skins, but it is just the example you made. What I really get at when it comes to space isn't necessarily hoarding mats.
    Gigantoad skin = Toad leather = Leatherworking glamour prisms = profit
    (0)

  6. #66
    Player Talia_Hailwind's Avatar
    Join Date
    Dec 2014
    Posts
    467
    Character
    Talia Hailwind
    World
    Cerberus
    Main Class
    Conjurer Lv 60
    I'm in complete disgust about the fact that you have to buy the new retainers.

    [2.0] Players can now hire up to eight retainers.
    * Players are normally limited to two retainers per character. To hire additional retainers, please use the optional retainer service
    At first I was like we're getting 8 retainers!?! Awesome!

    Then I read the second line.

    Thats a complete asspull in my honest opinion.
    Between glamors, craft mats, housing items, fishing lures, food and pots the inventory at this point is already pushed to breaking point.

    They should of given 2 new retainers FOR FREE PRIOR for everyone! And they jump on this like a vulture ready to feed off everyones money.
    YOUR MEANT TO FIX PROBLEMS NOT TAKE ADVANTAGE OF THEM SQAURE!!!
    (3)

  7. #67
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    I am not too happy about the Skill/Spell speed changes. But I am reserving true judgement until I get in there and get real perspective.
    (0)

  8. #68
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    I'm worried a tooon of white mage stuff is gonna get nerfed. Probably unjustifiably. But I'm still worried.
    (0)

  9. #69
    Player
    FriendlyUncle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    123
    Character
    Geneis Arcais
    World
    Moogle
    Main Class
    Marauder Lv 60
    I'm a little upset there was no mention of the Armor/Arms Guide that was discussed a few months back. Sort of like the Mount/Minion guide for armor and weapons you acquire because they could add in some neat little fluff pieces about this gear but they could tie this into the Glamour system. You obtain the weapon, it appears in your Arms Guide, you cast Glamours from gear in your Arms Guide.

    It rehauls the tired ass Glamour system that also bloats players (Most players) all ready tightly packed inventory. I craft and gather a lot so I have tons of materials and armor, in addition to my Monk and Paladin gear. I'll still hope that they will follow this route for the Glamour system sometime in the near feature because it would HELP to alleviate some of the inventory issues for some players. I dunno about anyone else but I kept alot of my Level 50 AF for classes (Sorcerer's, Valor, Temple) for glamours and each of those is 5 slots on a retainer just IN CASE I might want to use it for a glamour at some point.

    Honestly Diablo and WoW have a really solid vanity system and with how much Yoshi pulled from games like WoW I hope he pushes in this direction. Also, if you let us double the number of retainers we can obtain through RMT transactions to a total of 8 now, you at least need to allow us to have 4 without any additional sub costs, the same 50:50 split. The same people who bought extra retainers before will buy them again.


    Now since I've been a downer, I really like that crafters are going to be getting specializations. I've been whining about that for a while honestly (Everyone can make everything causes so many issues with MB and removes the need for crafters and players interacting more with each other directly). New skills and traits for the DoL including new pre-50 traits and FINALLY FSH gets some GP skills. I pee'd a little in excitement when I read that.
    (1)
    Last edited by FriendlyUncle; 06-18-2015 at 12:15 AM. Reason: Adding wall of text

  10. #70
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Niqote View Post
    I am not too happy about the Skill/Spell speed changes. But I am reserving true judgement until I get in there and get real perspective.
    What exactly are you unhappy about with regards to this? It makes little to no difference to most jobs, and only makes life easier for SMN, SCH & WHM. Yoshi has already gone into depth explaining what the actual changes are on that one.
    (0)

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