Results 1 to 10 of 95

Hybrid View

  1. #1
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Xenosan View Post
    Speaking of dungeons, they are reducing the XP earned from dungeon trash and moving that XP to the bosses. I guess SE doesn't like the dungeon first room zergs we've be using to level.
    No need to guess. Yoshi-P specifically said they did this to kill off that kind of leveling play.
    (3)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  2. #2
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    * Players are normally limited to two retainers per character. To hire additional retainers, please use the optional retainer service

    Also no additions to armory space.
    (17)

  3. #3
    Player
    Cherry_Phox's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    59
    Character
    Cherry Phox
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Onikimaru View Post
    * Players are normally limited to two retainers per character. To hire additional retainers, please use the optional retainer service

    Also no additions to armory space.
    I agree 100% on this. No new space for so many more jobs and specializations.

    On a side note, how they deal with Free company crafting and the ability to get grade 5 materia through the Materia NPC (( forget the bugger's name )) reminds me a touch of Warfame and their Dojo and mods system.
    (1)

  4. #4
    Player
    repoe's Avatar
    Join Date
    Apr 2014
    Location
    Ul'Dah
    Posts
    316
    Character
    Repoe Zessed
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Cherry_Phox View Post
    I agree 100% on this. No new space for so many more jobs and specializations.

    On a side note, how they deal with Free company crafting and the ability to get grade 5 materia through the Materia NPC (( forget the bugger's name )) reminds me a touch of Warfame and their Dojo and mods system.
    No new armory slots..... welp, I guess they didnt adjust the old gear to be desynthable for nothing
    (1)

  5. #5
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,461
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Cherry_Phox View Post
    On a side note, how they deal with Free company crafting and the ability to get grade 5 materia through the Materia NPC (( forget the bugger's name )) reminds me a touch of Warfame and their Dojo and mods system.
    That's the only way to initially get DoL/DoH materia. DoW/DoM tier V materia will come from spiritbonding still. I've been hoarding junk TIV materia for months in anticipation of this

    But for stuff I hate, no mention of new ranks for GC or chocobos.
    (0)

  6. #6
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Kinda disappointed that there appear to be no new Grand Company ranks, instead it seems like Hunts are replacing them... I don't like Hunts all that much... The possibility that awesome Grand Company glamour material are locked behind Allied Seals, and might be locked behind Centurio Seals, is not appealing to me. Hunts are just an abysmal piece of content... Give me force pop'd versions with some actual tracking involved and I'd eat it up, however. Not a big fan of the "wait and zerg" mentality Hunts have created, and Mark Bills are just trash in comparison...

    Quote Originally Posted by Onikimaru View Post
    * Players are normally limited to two retainers per character. To hire additional retainers, please use the optional retainer service

    Also no additions to armory space.
    So much this... So now we can buy 6 extra retainers? When are people going to be outraged paid extra retainers?

    The added ability to just play the market. The increasingly significant income from retainer ventures (inb4 someone claims Ventures are a hard currency to obtain...). Two can already obtain you 5,000G a day off Allagan Silver Pieces, lets assume for a minute that the new ventures coming wont provide more ASP, or make the upgrade to Allagan Gold Pieces. Someone paying for 6 extra retainers is now earning, by basically doing nothing at all, 20,000G a day off their retainers, while others earn 5,000G. That is a minimum. It makes no account for something like the 6 extra chances at (fairly valuable) minions. It makes no account for using ventures to obtain (potential valuable) items. It is a paid advantage, plain and simple.

    Not only is this blatantly a paid advantage, it's practically extortion at this point. Plenty of people "need" that extra inventory space, but rather than sorting out the games inventory system, SE is trying to turn an extra buck out of the issue; "Oh yes... We can't errr, fix the Armoire because... um... server limitations! Yeah, please buy extra retainers instead!". By all means SE, I'll buy your dumb little minions like an idiot, but the extra retainers is crossing a line.
    (20)
    Last edited by Nalien; 06-17-2015 at 06:54 PM.

  7. #7
    Quote Originally Posted by Zfz View Post
    No need to guess. Yoshi-P specifically said they did this to kill off that kind of leveling play.
    Wish they would kill off the fate kind of leveling play
    (1)