Quote Originally Posted by Culfinrandir View Post
The finite gathering nodes system. I'm not thrilled with the possibility of waiting ages for a node to pop only to have a team from a FC/LS or whatever appear and mine it dry before I get a chance.
is that what ppl think?
how about: node pops in a specific time, and then it stays there until YOU mine it. As it is now, it despawn after a certain time...which is annoying.
So you mine it whenever, then it respawn again in it's specific time, and stays open.
It would be beyond retarded if someone else could deplete the node, so you can't get anything.

Quote Originally Posted by Jican View Post
The ridiculous fact that unless run in roulette, you get no exp from the bazillion lvl 50 dungeons we have. Even then, they didn't mention HOW you'll get your exp. Maybe they'll make it a once a day type thing like roulette is, and the only chance you'll get exp is after the dungeon is over and you'll get the daily bonus. Either way, I feel like that was a bad move. I enjoy a slow grind, but not a crappy slow grind.
you don't get xp if you go in with "undersized party" you'll get xp if you go as normal party.
mob xp has been lowered, boss xp increased - so you'll get xp from that, and roulette bonus' as long as you're full pt.