GC expert supply seals are being reduced, which are the ones where you turn in dungeon and ilvl55+ crafted gear. They never gave any exp of any kind.
lack of DAMN tp meters ingame.
lack of DAMN chocobo summoned while in queue for duty.
DAMN
- Loot System (we can expect people with "Buying loot and carrie")
- no extra space for all these new items!! <.< Just a mean "Go buy a retainer! We need Money! >:P
- PVP (Im no friend of this. It only makes you angry)
- to know that most of the new and nice glamours are again extremly hard to get -.-
(I bet you need a lv60 crafter + new master-books + expensive new Mats bought by MPG ):< )
(Remember the Fenrir mount, many people was like "Woah cool" then "Booo... cost incredible 1mil MPG")
- not any XP gained on all our current lv50 dungeons! (Lol... dungeons more goes useless again)
- we still only have that damn Chocobo to fight with you -.-; (I HATE these birds x: Why cant we change there skin or having 1 of our 8 retainers on our side?)
- no option to disable the battlemusic in openworld maps and/or dungeons. (Didnt played with music over a year! Always the same battle music maded me nuts! @.@) I would like to hear the backgroundmusic on maps only!
Final Fantasy XIV: A complaint reborn will be releasing it's first expansion titled Heavenswhine this week. Please look forward to it.
That would be:
* Specialist actions.
The following actions are shared by all specialist classes:
Level Action
55 Satisfaction
55 Whistle While You Work
56 Innovative Touch
57 Nymeia's Wheel
58 Byregot's Miracle
59 Trained Hand
"Whistle While You Work" had better make us audibly whistle!
One byte holds 256 "numbers". Increasing stack size to 200 would not require them to do anything more than increase the limit. Unless they're using signed integers for god knows what reason for item stacks.It's probably because 99<128, and 128 is one byte. To allow a stack of 999, it will require two bytes to store the quantity, which literally means doubling the storage space needed for every player. But I'm just guessing. It's as likely to be just a design to force people to have inventory problems, as inventory management have always been part of a lot of RPGs.
Increasing the inventory data by one byte for every registered 4 million users -- let's even say everyone has two characters -- would increase the size needed to store all of the extra invetory by less than seven gigabytes for every account and character combined. And that is only if every character on every account would use all of their extra possible inventory space fully. Inventory space requirements is almost nothing compared to what other data they need to store.
Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.
7 gigabytes times an estimated 4 million accounts.
27000 terabytes just for inventory. thats a LOT of storage.
If i did my math right anyway.
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