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  1. #91
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60


    I already have a crap load of alex left over after I completed my last weapon. What would really be great for them to add is a little mini-shop that trades alexandrite back into other things, like allied notes, poetics, or heck even have a materia vendor that will trade for these. Make a T4 cost like 50~ alex. That way it gives more options for materia.
    (2)

  2. #92
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    7 gigabytes times an estimated 4 million accounts.

    27000 terabytes just for inventory. thats a LOT of storage.

    If i did my math right anyway.
    Seven gigabytes for all 4 million accounts that have two characters each. I might add I forgot to take retainer shard inventory into account, which bumps the end number to just over 7.1GB. Still absolutely nothing.
    (0)
    Last edited by Waliel; 06-18-2015 at 05:26 AM.

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  3. #93
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Waliel View Post
    Seven gigabytes for all 4 million accounts that have two characters each.
    Your wordage was a bit confusing... lol
    (1)

  4. #94
    Player
    Grey_Cain's Avatar
    Join Date
    Oct 2011
    Posts
    426
    Character
    Cara Verant
    World
    Ultros
    Main Class
    Conjurer Lv 90
    I figured with what Yoshi had said before that we'd get at least 1 extra free retainer.

    [3.0] Level 50 main scenario quests introduced prior to patch 3.0 will now grant experience points upon completion.
    It really doesn't affect me, but my interpretation of this is that characters who don't get the expansion won't gain XP from level 50 main quests, so there's the possibility that non-HW characters won't be able to level past 50. Seemed a little odd to me.

    * The difficulty of temple leves can only be increased to +1. In the event your character is two or more levels higher than that of the levequest, you will suffer a penalty to rewards.
    * Reattempting a large-scale temple leve will require an additional 10 allowances.
    Bad enough that the new leves are limited to only +1, but to be penalized for being over-leveled when the spread is just two levels is a bit much.
    Also, boo to failed levequests still costing leve allowances the same as if you'd abandoned and grabbed them again from the levemete. What's the point that makes up for random disconnects? Why not allow a trade-in for a new levequest if you find you can't clear the current one?

    Quote Originally Posted by Waliel View Post
    One byte holds 256 "numbers". Increasing stack size to 200 would not require them to do anything more than increase the limit. Unless they're using signed integers for god knows what reason for item stacks.
    Integers are minimum 2 bytes, though, and can have a number up to 32767 (or 65535 for unsigned), so technically increasing the stack size to 999 shouldn't cost any more memory than it's already using. >_> Unless they're numbering by hex, and then that would probably require an extra digit to get above 255 (maybe? I'm not big on hex).
    (0)

  5. #95
    Player
    sanosuke001's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    93
    Character
    Aiya Lorana
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Grey_Cain View Post
    Integers are minimum 2 bytes, though, and can have a number up to 32767 (or 65535 for unsigned), so technically increasing the stack size to 999 shouldn't cost any more memory than it's already using. >_> Unless they're numbering by hex, and then that would probably require an extra digit to get above 255 (maybe? I'm not big on hex).
    Bytes are Integers with a max value of 2^8-1 (unsigned)
    Shorts are Integers with a max value of 2^16-1 (unsigned)
    Ints are Integers with a max value of 2^32-1 (unsigned)
    Longs are Integers with a max value of 2^64-1 (unsigned)

    There's nothing saying that an "integer" has only one byte or is at minimum two bytes.
    (0)

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