They have sitting areas in the new Settlements but not many people head there atm. They are adding repair and merchant NPCs and quests there so they might serve as social areas.



They have sitting areas in the new Settlements but not many people head there atm. They are adding repair and merchant NPCs and quests there so they might serve as social areas.
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I would like to see a MMO where Inns are important hubs where you can meet up with people, stay in player housing, or recover your health by resting (maybe in some sort of Chrono Trigger-esque revitalization chamber, to explain away the lack of a passage of time). Player housing could be instanced ("just head up the stairs to your right") and there could be a common area with a fountain for players to sit around or wait for your other party members before heading out.
http://i.imgur.com/L3DQO.jpg

Yes but it needs to have a purpose. If there is nothing to gain in the form of buffs or otherwise, nobody will bother to go there. That is the key.I would like to see a MMO where Inns are important hubs where you can meet up with people, stay in player housing, or recover your health by resting (maybe in some sort of Chrono Trigger-esque revitalization chamber, to explain away the lack of a passage of time). Player housing could be instanced ("just head up the stairs to your right") and there could be a common area with a fountain for players to sit around or wait for your other party members before heading out.
I always thought there needed to be more interaction in the adventures guild. You can sit in chairs/benches but only some. I'm liking this thread for more immersion!~

Thanks. Here's the basic process as I see it:
Players enter "Tavern" (Personally, I believe that a separate building would be good, because the adv. guild is crammed with AFK people as it is.)
Players wait in tavern while buff builds a timer (the longer you're there, the longer it lasts, up to 1.5 hours or so)
Players can purchase drinks and food items that provide long-term buffs, but can only be drank in the tavern. (Fruit juices, of course!)
These buffs could be anything from HP/MP regeneration, to SP, to stats.
Later, implement the bard and dancer classes, masters of which can provide even better buffs. Allow both to combine into light and full parties and perform together to provide even better buffs.
I'm sure you could implement battle fatigue and have players come in to get rid of it, but I'm sure that would cause a crapstorm, so I'll just leave it at this.




I would love this idea.
I admit, the possibility of forcing the matter as SWG did (although they did it pretty nicely, and I do personally favour thm doing so) can go very wrong and be very uncomfortable if done indelicately. However at the very least I do think the developers need to chase the NPCs out of the guilds and taverns, or at least from some of the tables, and let players sit around them and talk instead.
Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

The only way taverns will become a place to hang out is if you make it a place people want to spend time. Currently the only thing you can do in places like this are collect leves, your main mission and dump stuff on your retainer.
Mini-Games are a good start, but I wouldn't expect to see anything of the type for another year at least. Who knows how long its going to take just to finish implement/fix the basics that still need work or are not even in game.
That would be an amazing idea to get rid of "fatigue" THUMBS UP FOR BRINGING BACK FATIGUE(while implementing this)




Building a tavern in Ishgard was one of the possibilities I was tinkering around with in my "build a commemorative landmark in Ishgard to celebrate turning the game around!" thread forever ago. Remember the old demo for "Project Rapture"? I latched onto that image pretty hard - I'd LOVE to see a tavern in that style.
Apologies for the shameless plug, but there's a link to that thread in my sig. Have a look-see and see if you like the idea, maybe both of our goals can be met if we get a little momentum going ^u^
/salute
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola
it sounds cool on paper but i don't think most will use this, how many guild taverns are full of players, heck this game is devoid of even shouts and joking around at the moment. as for bard music and stuff, u might as well make it classical music and shoot the players, at most maybe have it so people can go and load music to it, like a vent channel and people can chose to jump into them and everyone who pick that one can hear that music or something.
anyone play apb, all points bulletin. one of the cool things they had was everyone can hear the music from your car when u went near it and u could load in u'r own or play from there own list. this could be fun, might not fit the settings of eaorzia or final fantasy though but hell i can look past people listening to rap or heavy metal and join there stations and chill lacks and craft there.
other then that i don't roll play, i wouldn't sit around less i'm progressing in the game in some way really it's just not me. a few emotes and giggles and i'm ready to run off again. needs more ..game cards for dinky rewards or name on the tavern boards ..something really or it's moot to most players. though i'm not most so i could be wrong. but again once game launches i've yet to really see full forums or guild taverns full, in ffxi there was that one place u get food and fireworks free in the party room and i did it once, solo just to see it lol. no one used it that i know of. heck all side games in ffxi were pretty much dead to boot, collesium anyone? empty room for most part after first month of excitement just getting the prep work done for it.
if all side games were just a never ending prep work it would never die out lol.
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