Results 1 to 9 of 9
  1. #1
    Player
    ErzaScarlet77's Avatar
    Join Date
    Feb 2014
    Posts
    525
    Character
    Lili Reina
    World
    Faerie
    Main Class
    Dragoon Lv 80

    eh overworld enemies still seems faceroll-y

    sure the guy is lvl 60 but he basically took no damage
    (1)

  2. #2
    Player
    Shamo_Lomenzo's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Shamo Lomenzo
    World
    Ultros
    Main Class
    Conjurer Lv 80
    Thank God.
    (5)

  3. #3
    Player
    Shinji2787's Avatar
    Join Date
    Feb 2014
    Posts
    75
    Character
    Senpai Meow
    World
    Leviathan
    Main Class
    Dragoon Lv 60
    Well he was also in i170.

    The part when 2 mobs starting hitting him seemed to make a bigger difference than 2 arr mobs hitting someone. Especially since those mobs were just a few levels lower instead of level 60. Especially at first the mobs will feel like they hit a lot harder.
    (1)

  4. #4
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Old world mobs weren't dangerous when we were in raid-entry gear.

    I wouldn't think it'd be any different for new world mobs...
    (3)
    ____________________

  5. #5
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by Shamo_Lomenzo View Post
    Thank God.
    seconded. We have dungeons you know...ff14 can't possible present a "challenge" to a solo player, we live and die by the trinity. No use pretending ff14 will ever have an open world worth thinking about outside of levelling. The illusion is fun though, i'll grant you that.
    (0)

  6. #6
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Eh your accusation doesn't take into account where they were, how strong the area is compared to the strongest and weakest and of course gear. Of course at i170 they could make it look like it's no issue but they could also be at an easier area. Remember when you level sync for a FATE you aren't just the bare minimum for the fight you are at a level that makes you more than capable of handling it with ease.
    (0)

  7. #7
    Player
    Edellis's Avatar
    Join Date
    Dec 2013
    Posts
    754
    Character
    Ixora Lepta
    World
    Zalera
    Main Class
    Archer Lv 73
    who cares, do you really want to have to fight for your life to walk from one place on the map to another?

    The reason most F2P MMOs have such powerful world enemies is because they benefit from you getting killed on the field and frustrated.

    World enemies give neither loot nor decent EXP, it would be asinine for them to be hard just for the sake of it
    (3)

  8. #8
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Edellis View Post
    who cares, do you really want to have to fight for your life to walk from one place on the map to another?

    The reason most F2P MMOs have such powerful world enemies is because they benefit from you getting killed on the field and frustrated.

    World enemies give neither loot nor decent EXP, it would be asinine for them to be hard just for the sake of it
    It's also entirely pointless even having enemies at all if they can't kill you. See the problem? There needs to be at least some risk of death else it's just a mindless grind.

    The fact is Yoshi has said open world enemies have been made tougher. Soloing one should be fine but taking on more than one enemy at once is meant to be difficult. I'm inclined to believe he was telling the truth and whatever footage the OP is referring to simply has the player overlevelled and overgeared.
    (1)

  9. #9
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,789
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Alberel View Post
    It's also entirely pointless even having enemies at all if they can't kill you. See the problem? There needs to be at least some risk of death else it's just a mindless grind.

    The fact is Yoshi has said open world enemies have been made tougher. Soloing one should be fine but taking on more than one enemy at once is meant to be difficult. I'm inclined to believe he was telling the truth and whatever footage the OP is referring to simply has the player overlevelled and overgeared.
    they were overleveled/geared

    it was the duty commenced where they were all jobs i170 lvl 60

    course you did get to see the damage (monsters did around 298 at 52 500 at 56) but once again better gear soo it would change a bit.

    the fate they did the boss did 1k at most. (during the whole thing they dodged all aoes so we don't know how much those do)
    (0)